I did this model mostly beacause I wanted to do some exercise about hard surface in maya. During the making of this project I learned a lot about hard surface, edge flow, uving hard surface, and the basics of mari. The model was entirely made in maya using the image reference, then quickly rendered in vray 3, also made a basic composite in Nukex. The model isnt 100% equal to the reference because in some area like the wrist, I couldt understand how that part was made, so I had to become an…
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