After a few seconds, look for a network call to
firebaselogging.googleapis.com in your browser's developer tools. The
presence of that network call shows that the browser is sending performance
data to Firebase.
Check the
Firebase Status Dashboard in case
there is a known outage for Firebase or for Performance Monitoring.
Getting started with Performance Monitoring
If you're getting started with Performance Monitoring
(iOS+ |
Android |
Web), the following troubleshooting
tips can help with issues that involve Firebase detecting the SDK or displaying
your first performance data in the Firebase console.
Added the SDK to app, but console
still says to add SDK
Firebase can detect if you've successfully added the Performance Monitoring SDK to your app
when it receives event information (like app interactions) from your app.
Usually within 10 minutes of starting your app, the Performance
dashboard
of the Firebase console displays an "SDK detected" message. Then, within 30
minutes, the dashboard displays the initial processed data.
If it's been more than 10 minutes since you added the latest version of SDK to
your app, and you're still not seeing any change, check your log
messages to make sure that Performance Monitoring is logging
events. Try the appropriate troubleshooting steps as described below to
troubleshoot a delayed SDK detection message.
App is logging events: troubleshooting
steps
If you're still developing locally, try generating more events for data
collection:
Serve and view your web app in a local environment.
Generate events by loading subpages for your site, interacting with your
app, and/or triggering network requests. Make sure to keep the browser
tab open for at least 10 seconds after the page loads.
Make sure that your Firebase configuration
object is correctly added to your app and
that you haven't modified the object. Specifically, check the following:
The Firebase Web App ID (appId) in the config object is correct for your
app. Find your Firebase App ID in the Your apps card of your
settingsProject
settings.
If anything seems wrong with the config object in your app, try the
following:
Delete the config object that you currently have in your app.
Follow these instructions to obtain a
new config object and add it to your web app.
If the SDK is logging events and everything seems to be set up correctly,
but you're still not seeing the SDK detection message or processed data
(after 2 hours), contact Firebase Support.
App is not logging events:
troubleshooting steps
Make sure that the Performance Monitoring SDK is correctly
initialized in your
app.
Make sure that the Performance Monitoring SDK is not disabled through the
following flag:
performance.instrumentationEnabled
Make sure that your browser caching is disabled, otherwise the browser
might not pick up any new instrumentation settings.
Close, then reopen the webpage tab. Check for logging again.
If you just added the Performance Monitoring SDK in your app, you might need to fully
restart your app for the SDK to start working.
Console says the SDK is
detected, but no data is displayed
Performance Monitoring processes performance event data before displaying it in the
Performance dashboard.
If it's been more than 24 hours since the "SDK detected" message appeared,
and you're still not seeing data, then check the
Firebase Status Dashboard in case there is a
known outage. If there is no outage,
contact Firebase Support.
General troubleshooting
If you've successfully added the SDK and are using Performance Monitoring in your app, the
following troubleshooting tips can help with general issues that involve
Performance Monitoring features and tooling.
Performance dashboard
is missing first input delay data
If you're not seeing data for the first input delay
metric, try the
following troubleshooting steps:
Be aware that Performance Monitoring only records the first input delay metric when a
user clicks on the web page within the first 5 seconds after page load.
Make sure that you've set up your app to measure this metric. The
first input delay metric requires manual
setup.
Specifically, you need to add the polyfill library for this metric. For
installation instructions, refer to the library's
documentation.
Note that adding this polyfill library is not required for Performance Monitoring to
report other web app metrics.
Performance dashboard is
missing custom trace data
Are you seeing performance data for automatically collected traces but not for
custom code traces? Try the following troubleshooting steps:
Check the setup of custom code traces instrumented via the
Trace API,
especially the following:
Names for custom code traces and custom metrics must meet the following
requirements: no leading or trailing whitespace, no leading underscore
(_) character, and max length is 32 characters.
All traces must be started and stopped. Any trace that is not started, not
stopped, or stopped before started will not be logged.
Note that if you're using the
record()
method, then you don't need to explicitly start or stop your trace.
This flag controls the collection of data for custom code traces only (not
all data).
Check your log messages to make sure that
Performance Monitoring is logging expected custom code traces.
If Performance Monitoring is logging events, but no data displays after 24 hours,
contact Firebase Support.
Performance dashboard
is missing network request data
If you're missing network request data, be aware of the following:
Performance Monitoring automatically collects metrics for network requests reported by
the browser API. These reports do not include failed network requests.
Depending on the behavior of your code and networking libraries used by your
code, Performance Monitoring might only report on network requests that are completed.
This means that HTTP/S connections that are left open might not be reported.
Network request data are not aggregating as expected
What happened to Top Issues in the Performance card on Project home?
We replaced Top Issues with Recent Alerts as a follow-up to our
recent introduction of alerts, which automatically notify you when the
thresholds you set are crossed. Issues are now deprecated
and replaced by alerts.
The apps selector at the top of the Performance card filters the alert
entries under Recent Alerts. Only the three most recent alerts for the
app(s) selected are displayed.
What happened to the ability to set thresholds for issues in the console?
Performance Monitoring supports alerts for metrics that exceed
defined thresholds. To avoid confusion with these configurable thresholds for
performance metrics, we removed the ability to configure thresholds for
issues.
What happened to the Details and Metrics information in the Firebase console?
We replaced the Details and Metrics pages with a newly redesigned, centralized
user interface (UI) to improve how you troubleshoot issues. This new
troubleshooting UI offers the same core functionality that Details and
Metrics offered. To learn more about troubleshooting, see
View more data for a specific trace.
Why is the number of samples not what I expect?
Performance Monitoring collects performance data from your app’s user devices. If your
application has many users or if the app generates a large amount of performance
activity, Performance Monitoring might limit data collection to a subset of devices to
reduce the number of processed events. These limits are high enough so that,
even with fewer events, the metric values are still representative of
your user's app experience.
To manage the volume of data that we collect, Performance Monitoring uses the following
sampling options:
On-device rate limiting: To prevent a device from sending sudden bursts of
traces, we limit the number of code and network request traces sent from a
device to 300 events every 10 mins. This approach protects the device from
looped instrumentations that can send large amounts of performance data, and
it prevents a single device from skewing the performance measurements.
Dynamic sampling: Performance Monitoring collects a limited number of code traces and
network request traces per app daily across all app users. A dynamic sampling
rate is fetched on devices (using Firebase Remote Config) to determine
whether a random device should capture and send traces. A device that is not
selected for sampling does not send any events. The dynamic sampling rate is
app-specific and adjusts to ensure that the overall volume of collected data
remains below the limit.
User sessions send additional, detailed data from a user's device, requiring
more resources to capture and send the data. To minimize the impact of user
sessions, Performance Monitoring might also restrict the number of sessions.
Server-side rate limiting: To ensure that apps don't exceed the sampling
limit, Performance Monitoring might use server-side sampling to drop some events
received from devices. Although this type of limiting doesn't change the
effectiveness of our metrics, it may cause minor pattern shifts, including the
following:
The number of traces can differ from the number of times that a piece of
code was executed.
Traces that are closely coupled in code may each have a different number of
samples.
What happened to the Issues tab in the console?
We replaced the Issues tab with the introduction of Alerts, which
automatically notifies you when the thresholds you set are exceeded. You no
longer need to manually check the Firebase console to determine the status of
a threshold. To learn about Alerts, see Set up alerts for performance issues.
What happened to the On Device and Network tabs in the console?
How do I view the traces that were on those pages?
We've redesigned the Performance Monitoring section of the Firebase console so that the
Dashboard tab displays your key metrics and all your traces in one space. As
part of the redesign, we removed the On device and Network pages.
The traces table at the bottom of the Dashboard tab has all the same
information that the On device and Network tabs displayed, but with some
added features, including the ability to sort your traces by the percentage
change for a specific metric. To view all the metrics and data for a specific
trace, click the trace name in the traces table.
View your traces in the following subtabs of the traces table:
For details about the traces table and viewing metrics and data, visit the
console overview page
(iOS+ |
Android |
Web).
Why is the number of slow and frozen frames not what I expected?
Slow rendering frames and frozen frames are calculated with an assumed device
refresh rate of 60Hz. If a device refresh rate is lower than 60Hz, each frame
will have a slower rendering time because fewer frames are rendered per second.
Slower rendering times can cause more slow or frozen frames to be reported
because more frames will be rendered slower or will freeze. However, if a device
refresh rate is higher than 60Hz, each frame will have a faster rendering time.
This can cause fewer slow or frozen frames to be reported. This is a current
limitation in the Performance Monitoring SDK.
How do I add the
smaller, namespaced Performance Monitoring JS SDK (the "standalone" SDK) to my web app?
If Performance Monitoring is the only Firebase product in your app, you can use the
standalone Performance Monitoring SDK (and the recommended header script below) if you’re
interested in:
using a namespaced library
reducing your SDK package size
delaying initialization of the SDK until after your page loads
To include the standalone Performance Monitoring SDK in your app and delay its
initialization to after your page loads:
Add the following script to the header of your index file.
The above script asynchronously loads the standalone SDK then initializes
Firebase after the window's onload event fires. This tactic reduces the
impact that the SDK could have on
page load metrics since the browser has
already reported its loading metrics when you initialize the SDK.
Learn about the standalone Performance Monitoring SDK and the header
script
This standalone SDK is optimized for size; Gzipped, it's around 10kb. It has
all the functionalities of Firebase Performance Monitoring along with a minimal set of
the Firebase core SDK functionalities, as well.
Firebase Performance Monitoring uses fetch and Promise APIs
which are not available on older browsers. The polyfills for these APIs are
included in the standard Firebase Performance Monitoring JS SDK, but they are omitted
from the standalone SDK to reduce size.
The Performance Monitoring SDK relies, in part, upon the
Resource Timing API
to obtain page load metrics from the browser.
The following snippet breaks down the header script that includes then delays
initialization of the SDK:
(function(sdkSource,firebaseConfigObject){functionload(f,c){//CreatesascripttagtoloadthestandaloneSDKvarsdkScript=document.createElement('script');//Setsittoanasyncscriptsothatitdoesn't interfere with page loadsdkScript.async=1;//SetsthesourceofthescriptsdkScript.src=f;//Insertsthescriptintotheheadofthepagevars=document.getElementsByTagName('script')[0];s.parentNode.insertBefore(sdkScript,s);}//Callstheloadmethodload(sdkSource);//InitializestheSDKonlywhentheonloadmethodiscalledwindow.addEventListener('load',function(){firebase.initializeApp(firebaseConfigObject).performance();});})(performance_standalone,firebaseConfig);
where,
performance_standalone is 'https://www.gstatic.com/firebasejs/11.1.0/firebase-performance-standalone.js'
Firebase Performance Monitoring processes collected performance data as it comes in, which
results in near real-time data display in the Firebase console. Processed
data displays in the console within a few minutes of its collection, hence the
term "near real-time".
How do I get near real-time performance data for my app?
To take advantage of near real-time data processing, you only need to make sure
that your app uses a Performance Monitoring SDK version that's compatible with real-time
data processing.
These are the real-time compatible SDK versions:
iOS — v7.3.0 or later
tvOS — v8.9.0 or later
Android — v19.0.10 or later (or Firebase Android BoM v26.1.0 or later)
Web — v7.14.0 or later
Note that we always recommend using the latest version of SDK, but any
version listed above will enable Performance Monitoring to process your data in near real
time.
Which versions of the Performance Monitoring SDK are considered real-time compatible?
These are the SDK versions compatible with real-time data processing:
iOS — v7.3.0 or later
tvOS — v8.9.0 or later
Android — v19.0.10 or later (or Firebase Android BoM v26.1.0 or later)
Web — v7.14.0 or later
Note that we always recommend using the latest version of SDK, but any
version listed above will enable Performance Monitoring to process your data in near real
time.
What if I don't update my app to use a real-time compatible SDK version?
If your app doesn't use a real-time compatible SDK version, you will still see
all your app's performance data in the Firebase console. However, the display
of performance data will be delayed by roughly 36 hours from the time of its
collection.
I've updated to a real-time compatible SDK version, but some of my users are
still on old versions of my app. Do I continue to see their performance
data in the Firebase console?
Yes! Regardless of which SDK version an app instance uses, you'll see
performance data from all your users.
However, if you're looking at recent data (less than roughly 36 hours old),
then the displayed data is from users of app instances using a real-time
compatible SDK version. The non-recent data, though, includes performance data
from all versions of your app.
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