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[iOS] FireStore keep on using CPU #10168
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I couldn't figure out how to label this issue, so I've labeled it for a human to triage. Hang tight. |
This is actually an issue that we (the Firestore SDK developers) just discovered today. The bug was added in 9.5.0. There is no workaround, except downgrading. The fix will almost certainly be in the next release, which is scheduled for mid-September 2022. Here is the fix: #10170. |
…firebase-ios-sdk#10168 and the firestore testapp crashes
…irebase/firebase-ios-sdk#10168 and the firestore testapp crashes" This fix didn't work because it conflicts with other dependencies. This reverts commit 8310d87.
FYI Firebase 9.6.0 is now released with the fix. https://firebase.google.com/support/release-notes/ios#version_960_-_september_13_2022 |
@dconeybe Thank you, but I am still unable to move past this bug.
in
and running build seeing:
https://github.com/firebase/flutterfire/tree/master/packages/cloud_firestore/cloud_firestore 3.4.8 was released after 9.6.0 any idea why I am seeing this? Thank you |
Unfortunately the maintainers of this repository do not support flutterfire. This looks like flutterfire needs to update their dependency on |
Thank you for the quick response |
Description
I'm using FireStore at my current iOS project and I realized that when generate
CollectionReference
orDocumentReference
, FireStore starts keep on using CPU (around 10%) until app close.I'm using
Here is sample code (same as document).
Reproducing the issue
No response
Firebase SDK Version
9.5.0
Xcode Version
13.4.1
Installation Method
Swift Package Manager
Firebase Product(s)
Firestore
Targeted Platforms
iOS
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