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Firebase is keep crashing because of OOM on mobile Safari #6118
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Thanks for report this and an awesome reproduction. I can confirm our memory usage is not ideal..I am not sure how to resolve this yet. I want to ask if you have tried enabling persistence and if that changes the memory usage? |
Just following up here - we've been having some pretty bad production issues due to this memory bug. |
Thanks. Just to let you know, it will probably take some time for us to come up with some way to mitigate this, it probably requires some significant changes. In the meanwhile, if it is possible, you can try to limit the number of documents you read from the client. |
Thank you. In the meantime we are going to try and port the app to use Firebase Swift. |
After looking into your reproduction a bit closer, it seems the Javascript Heap memory usage is not the merit, somehow "page" uses most of the memory in your reproduction, which is memory used by DOM, system memory, etc. This is strange because the UI has minimum elements. Do you only observe this with Safari iOS, and other environments like Chrome/Firestore on Android do not have this issue? I am also curious how Firebase Swift can help, do you mean you will be doing a native app instead of the web app? |
Hello, I'm working with @ocavue and @maccman.
Yes, we've only seen it crashing on Safari/iOS.
Well, the cleanest solution would be to use a Capacitor plugin for Firestore.
Using one of these solutions would mean that any call such as Another idea I have is to keep everything same as before, executed on web layer. Only the problematic data loads would be rewritten in Swift and wrapped in Capacitor plugin. The deal breaker is that you're either logging in to web layer, or native layer, can't log in to both. |
Do you mind help us do a profile on Chrome or Firefox on other platforms, to see if you observe high memory usage as well? They might be using a lot memory as well, but managed not to crash. If their memory usage looks OK, we might need to report this to Apple as well. I see what you are trying to achieve here, which makes it more important to verify if the issue is with iOS Safari's "page" memory usage. You might run into this again. |
I did a profile on Chrome (v101.0.4951.67) and Firefox (v100.0.1) on Windows 11. I loaded 2000 records on our demo page. Seems that both Chrome and Firefox use reasonable memory:
Let me know if there is anything else I can do. |
Isn't this related to - #4416 ? We have also experienced high memory usage when binding multiple collections sometimes It goest up to 1GB and after a while GC comes and memory goes back down to more reasonable level... |
OK, I think at least we know this is an issue with Safari only. I'll do some research to see if there are similar issues reported before. |
Do you have any updates here @wu-hui ? |
This also affects the NPM Firebase client when running it on a React Native app on an iOS device. Seems the default Javascript Engine of React Native on iOS is Safari. See here for a repro. So the kinda obvious solution is to switch the React Native app to Hermes, the new Javascript Engine. I tested this and it works fine. No more gigabytes of memory just to load a few dozens of megabytes 😃 |
Curious to know how a browser-specific memory leak can require significant changes to fix. |
Hi @maccman Sorry for the late response. Unfortunately our own research found no clear way how we can fix this from the SDK side. I'd encourage you to file a tick to Safari instead. You can back link it here. In the meanwhile, looks like @yolpsoftware has provided a viable workaround that is worth trying. Thanks for sharing your solution. I do not understand your last comment, are you suggesting there is a potential easy fix we should explore? If yes, I'd like to hear more from you. |
It sounds like @yolpsoftware suggestion applies only to React Native. I'm not clear on why you would even need that - wouldn't you just use react-native-firebase instead of the web client? Seems like our best bet is building a Capacitor plugin to move Firestore work to native layer, @robingenz is working on one. |
Can you elaborate here please. We are going to need some more information if we're going to file a ticket with Safari. Where exactly is the memory issue? |
Yes my workaround applies to React Native only. React Native on iOS uses the Safari Javascript Engine by default. This is like Safari without a DOM. If the Firebase client ( My workaround is to use Hermes instead of the Safari Javascript Engine. In the web scenario, this workaround of course does not work. Users on Safari are affected by this bug until it is fixed. |
@wu-hui I don't know anything about the internals of the Firebase client. It just occurs to me that in most scenarios such a bug should be fixable without a deep rewrite. It is your code that allocates that memory and does not free it. Profile your code by noting step-by-step what memory it allocates, and for what that memory is needed. Somewhere, you will find that your code uses much more memory when run in Safari than it does when run in Chrome or Firefox. When you find that, ask yourself why it needs that memory on Safari and not in Chrome. Then look for options on how to avoid such big memory allocations (e.g. by splitting arrays into parts that can be GC'ed earlier, or by clearing some internal caches). Sorry if it's not that simple. I just haven't yet seen a scenario where such a big memory leak is not more or less easily fixable, but maybe I am mistaken. |
@vojto That would also work, it is using the iOS SDK in this case. @maccman I cannot, sorry. We hold a bunch of objects in memory, and this is usually under 100MB for other browsers, but on Safari it is GBs. We did not do anything special with Safari. One way you could try when you file a ticket to Apple, is to modify the web site you had but loading documents from Firestore Bundles, and also disableNetwork(). This way you can demonstrate this is a safari issue, without them running up you Firestore cost. @yolpsoftware Thanks. We did not allocate more memory on Safari than other browsers, it seems Safari simple allocate more memory for the same set of documents. The only place we handle Safari differently is around IndexedDB initialization (where Safari is also problematic). I have not tried to do step by step tracing, I doubt I'll find anything new but I can give it a try when I find time. |
This basically makes Firebase unusable on iOS Safari, and heavily performance degraded on desktop Safari. Selecting a few hundred records from Firestore is not an uncommon use-case. Are you just not going to support those platforms? Surely there is a way to debug this and get to the bottom of it? Like @yolpsoftware was saying - figure out which objects are using a lot of memory and seeing if there's some optimizations to be made. We'd be happy to help. As it stands we are stuck. If we open a vague ticket with Safari they are just going to ask for more details. |
If I were you, I would try to create an isolated reproduction of the problem. The isolated reproduction should be composed of a few dozen lines of code, and this code should allocate some memory, such that it holds under 100MB for any browser except Safari, where it is GBs. Create a separate branch in your repository. In that branch, create some code that loads the amount of data that we are talking about. Then, step by step remove everything in the Firebase SDK that is not needed for the data load. Commit after every step. Then, mock away the networking stuff (sockets, XHR requests etc.). More and more, this code does not have anything to do with Firebase, because you have removed so much. It is just some lines of code that allocate some data objects in memory. If the problem goes away after you have taken something away (Safari's memory usage no longer problematic), then you have taken away too much, you need to go back (that's why you need to commit often - every commit says "until here, we still have the problem"). Step by step simplify everything until you either
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Please fix this :) |
@wu-hui I really would like to know whether we can consider Firebase to be something that works across all current platforms and devices. If you say, well, we can't fix / isolate that Safari bug, it's too difficult, then Firebase won't be an option for future projects. |
Please keep in mind we are just a small team supporting all platforms, we have other features to deliver and more than half of the team is quite new to the product, things won't happen right away. That being said, we do have someone assigned to this to further isolate the issue now, we will update this thread when we have something. |
@wu-hui thank you, that's all I wanted to hear 😉 |
Just to give an update: Our investigation seems to lead to web-channel triggering this high memory usage on Safari. While we are working with web-channel to sort out the root cause, we noticed the memory usage is lower if you enable It is obviously just a work-around, but I'd still like to share with you, hopefully this can alleviate your issues while we are trying to fix the root cause. |
Thank you so much - this is super helpful. |
This worked to fix our safari crashes, thank you for the work-around fix!! That being said, this issue should be surfaced during the installation documentation and its use highlighted! The plurality of our users are iphone users and accordingly this bug has caused a huge loss in UX. I posted my results here: #1674 (comment) |
Same issue |
Any update on this? |
FYI, we were able to reproduce the issue and root cause the problem.. One of the mistake in Firestore's Fetch config has caused 10x+ memory been unnecessarily allocated on the heap, causing the crash (even though the memory will eventually be GC'ed).. I'll work with the Firestore team (w/ @wu-hui et. al) to apply the fix and make a release as soon as possible.. Thanks for the patience here in the mean time! |
We are very excited about this. Please keep us posted! |
Sorry everyone for the long time it took to resolve this, and many many thanks to @sampajano for your effort on chasing down the rabbit hole! This fix should be in the next SDK release, please test it and feel free to keep commenting on this issue if it did not work for you. |
Any idea when this is going to be released? We’d love to get testing. |
Unfortunately, we had to roll back our fix for this and I must reopen it. The fix was attributed a more significant issue of hanging queries. This rollback (#7729) is included in v10.5.2. We currently have team members investigating the issues and I hope we can re-release a fix soon. |
Unfortunately #7771 did not fix the memory issue completely, we are actively looking into this. Reopen this again.. |
Things should be resolved in the latest 10.7.0 release. Sorry for the back-and-forth, and thanks for your patience! |
[REQUIRED] Describe your environment
[REQUIRED] Describe the problem
We found that Firebase is keep crashing on mobile Safari because of out of memory. It seems that firebase is using much much more memory than expected.
We've created a minimal replication of this problem.
Source code: https://github.com/team-reflect/firebase-memory-issue
Online demo: https://firebase-memory-issue-2022-04.vercel.app/
In this replication, each document contains about 39KB of data (with a string length of about 39000). On my iPhone Xr (with 3GB of memory), this webpage will crash after loading about 750 documents, which is about 30MB of raw data in total. The browser memory usage is about 1.6GB right before the crashing.
Steps to reproduce:
Open the link above with iOS Safari. Click the
click me to load 2000 documents
button. Wait for the browser to load data and crash.Connect the iPhone with a Mac then you can see the memory usage of the mobile Safari. You can see the memory usage of my iPhone Safari in the repo link above.
Relevant Code:
Check the source code link above.
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