This is my first try on realistic asset creation, where I faced a lot of challenges during the process and learned a lot. I decided to create a medieval helmet to work with iron to enhance my skills on PBR texturing. Also the sculpting process was very interesting to do because i'm not used to create those type of surface details. Special thanks to Jose Manuel Guevara which helped on the creation process of the asset. https://www.artstation.com/jmguevara
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