Pirate building concept art

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Disneysea Tokyo, Pirate Island, Props Concept, Pirates Cove, 2d Game Art, Props Art, Casual Art, Substance Designer, Isometric Art

This work is based on based on art for the game Island Experiment created by the brilliant artist Dima Sharak https://www.artstation.com/sharak . At the beginning of the work I used Blender for blocking, and then I sculpted the parts manually using Zbrush. The texturing was rendered with the help of Substance Painter and SUBSTANCE DESIGNER tools. Render and post-processing in Marmoset toolbag and Photoshop. For details, look full resolution image. I hope you like it! :)

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ArtStation - Pirate's Tavern concept, Elena Yakovleva Pirate Props, Minecraft Japanese, Game Art Environment, Pirate Toys, Pirate Island, Graphics Game, Pirate Bay, Pirate Games, Props Concept

This is one of many concepts I created for my Own Game Project - "Pirates Tale". This tavern was drawn during the course from Smirnov School. Работа была создана в рамках курса "Игровая Графика: Создание своего проекта" от Smirnov School. Это таверна, где главный персонаж может взять себе спутников с подходящими навыками, чтобы отправиться в новое путешествие.

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Aztec Buildings, Pirate Hideout, Cloud Runner, Aztec Architecture, Aztec City, Forge Of Empires, Golden Age Of Piracy, Planet Coaster, Minecraft Banner Designs

This years reward building for the summer event in Forge of Empires. The mechanic idea is to attach the water buildings to it go get a stronger boost. The borders disappear once connected to the main building. The characters in the main building are drawn by Ted Garnie, my colleague.

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