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This article is about the Republic espionage service during the Great Galactic War and Cold War. You may be looking for Republic Intelligence, the espionage service before and after the Great Galactic War and Cold War..

"I'm with the Republic Strategic Information Service. Key word is information—if you talk, I let you go."
Theron Shan, SIS agent[5]

The Republic Strategic Information Service, most commonly known simply as the Strategic Information Service (SIS) or Republic Intelligence, was the Galactic Republic's domestic and foreign intelligence agency during the Great Galactic War and the following period of political unrest. Although the agency existed prior to the Great War's initiation in 3681 BBY, as a monitoring and decryption arm of the Senate Library, the rapid expansion of the conflict prompted the Galactic Senate to shift the group from a small-scale decryption agency to a full-fledged information and espionage bureau.

The SIS was much younger, smaller, and was stretched thinner than its intelligence counterpart in the Sith Empire, yet it served efficiently during the Great War and the subsequent Cold War. In 3643 BBY, under the direction of Marcus Trant, Agent Theron Shan undertook a mission to the Vesla system to find and gain information about the Sith Empire from Jedi Master Ngani Zho. In the process, Shan discovered the Empire's secret warship builder, the Sun Razer, designed by Dark Lord of the Sith Darth Mekhis. Shan destroyed the Sun Razer and the resulting political fallout pushed the Republic and Empire ever closer to a renewed, full out war. The agency was also called in to investigate the theft of secret plans for the Republic's superweapon, the Planet Prison. Through the investigation, the plans were recovered and the designer of the superweapon, Doctor Tarnis, was revealed to be a Sith Lord. With this, other secret Republic research such as the Power Guard Project were put at risk and the SIS and Jedi moved to secure the projects from Sith control.

Overview[]

"But the galaxy has changed, and someone with flexibility has to protect the Republic."
―SIS Director Marcus Trant[5]
RSISdirectoroffice

The SIS Director's office in the Heorem Complex.

The Republic Strategic Information Service was an espionage agency of the Galactic Republic. Though it was smaller and younger and managed a smaller network of spies and informants than its intelligence counterpart in the Sith Empire it was still deemed to be an effective intelligence service. Serving as an agency with the Senate Library before the Great Galactic War, the SIS was charged by the Galactic Senate with monitoring and decryption duties. With the outbreak of war, the agency was responsible for providing intelligence to the Republic Military and the Jedi Order. By the end of the war and the start of the Cold War, its duties included the management of networks, counter-intelligence, foreign intelligence, military intelligence, and assisting local law enforcement agencies.[1]

The SIS was headquartered in the Heorem Complex on Coruscant[3] and was led by the Director of SIS who would have several agents on special assignments answer directly to him.[2] Under the Director were regional operational directors such as the Director of Core World Operations[6] and the Director of Mid Rim Operations.[2] Planetary operations were headed by Bureau Chiefs[2] who supervised Special Agents and regular agents.[7]

All SIS agents were trained to speak Huttese.[8]

History[]

Early operations[]

"I was there when the war started, back when the Strategic Information Service was a monitoring and decryption arm of the Senate Library. Now we're, what—the thirtieth, fortieth attempt at a Republic espionage agency?"
"Depends whose conspiracy theories you believe."
―Director Marcus Trant and Theron Shan[5]
RSISspeeder

Theron Shan with the Director and two bodyguards

The SIS was founded prior to the start of the Great Galactic War by the Galactic Senate as an intelligence agency with monitoring and decryption duties for the Senate Library.[5] Before that, Republic Intelligence had been in operation during the Mandalorian Wars[9] then later disbanded,[5] yet the SIS continued to be known as Republic Intelligence.[10] Years before the war, Republic scientists discovered an ancient Rakatan prison complex on the planet Belsavis and, during several secret sessions, the SIS decided to convert the complex into a new detention facility, to be used to house dangerous prisoners whose execution was not possible or simply imbcal.[11]

With the emergence of the Sith Empire and the outbreak of war, the Senate removed the agency from the Senate Library and expanded its duties. Due to its small size and relative newness, the SIS lacked the large network or bureaucracy that its Sith counterpart possessed. This became both an advantage and a disadvantage. The SIS had little oversight systems to worry about yet it remained within its legal boundaries even as it sought loopholes around it and ethical boundaries as evident when imprisoning the Cathar hero Prince Shange.[12] However, the agency had a hard time penetrating the Sith Empire. Following its emergence as an intelligence bureau, conspiracy theorists claimed the SIS was the Republic's thirtieth or fortieth attempt at an espionage agency, a theory not far from the truth.[5]

In 3661 BBY on Belsavis, the Cathar hero Prince Shange opposed the Cathar's joining the Republic. Needing the Prince quieted, SIS operatives abducted him and his followers and took him to the Belsavis prison and placed them in stasis.[13] During several confrontations with the Empire, Republic warships went missing with their crew overcome by some unknown terror. SIS listing posts in the Outer Rim were able to intercept coded messages referring to these incidents and to a group of Sith Lords known as the Dread Masters. With the information in hand, Jedi Knight Jaric Kaedan and a team of Republic Special Forces troopers were able to infiltrate the Imperial dreadnaught and capture the Sith Lords. The Masters were then taken for internment to The Tomb prison complex on Belsavis.[14]

During Hylo Visz's attack on the Mandalorian blockade of the Hydian Way, the SIS was informed of the battle and scrambled starfighters to aid the smuggler in her mission to break the blockade for the Republic. The battle was a victory for Visz and the Republic, and the Rimma Trade Route was once again open for the transportation of goods and military wares. Jedi Master Gnost-Dural, the keeper of the Jedi Archives, mentioned this action by the SIS in his holodocumentary[15] and his journal.[14]

Cold War[]

"But we don't have a clue what goes on inside the Empire–and we haven't since the Treaty of Coruscant. We follow every lead we've got."
―Director Marcus Trant[5]

Despite the agency's relative efficiency during the war, it held little knowledge of the inner workings of Imperial Intelligence.[5] In Anchorhead on Tatooine, the SIS was able to establish a spy network.[16] At the same time, however, an SIS station on Nar Shaddaa was shut down and rumors of Imperial mobilization in that area were increasing.[17] Consequently every lead was vital. When Ngani Zho, a great Jedi warrior who had disappeared after the war, was spotted near the Imperial border, the SIS took immediate interest. Discovering that Zho had claimed to have returned from the Vesla system, a "Black Sector" ceded to the Empire as part of the treaty, the SIS sent several agents to investigate hoping to gain knowledge from Zho's time behind enemy lines. However, none of the SIS agents returned. In the aftermath of the Treaty of Coruscant, the SIS became spread thin. The Director was under pressure not only to find information on the Sith but he also had a bounty placed on his head and his ex-wife was under investigation by the Senate. Needing new leads into Imperial Intelligence, the SIS director decided to send Agent Theron Shan to find Zho and discover his knowledge.[5]

Theronspying

Agent Shan observing a target

After several weeks, Shan, along with a female Twi'lek criminal named Teff'ith that Shan had picked up on Coruscant, was able to track down the missing Jedi Master Zho on Taris. The three were followed and attacked by Sith Knights under the control of Dark Lord of the Sith Darth Mekhis. They managed to defeat the Knights and escape Taris. Shan then questioned Master Zho on his experiences in the Vesla system. Except for knowing that the system was under the control of Darth Mekhis and that she was constructing horrible weapons, the old Jedi was not able to remember much of what happened. He was insistent though that Darth Mekhis must be stopped. Shan consulted with the SIS Director and learned that the Sith Empire had shut down an SIS station on Nar Shaddaa and there were rumors that the Imperial Guard was mobilized. Feeling the need to press their advantage then, the SIS Director authorized Shan to investigate the activity within the Vesla system.[17]

After securing clearances and navigation charts at Port Nowhere, Shan and his team entered the Vesla system and set up an observation post with telescopes and a spy ray developed by SIS scientist Dr. Nasan Godera. Several days later the planet's rotation allowed Shan to view the other planets in the system. He was able to see Darth Mekhis's shipyard that was fueled by the Sun Razer, which used the energy of the system's sun to create a new and experimental class of warship called the Javelin Dreadnought. The warship was capable of using its weapons to flash irradiate a planet's surface from space, wiping out all life below within a three kilometer radius. Shan recorded the information and attempted to leave the system with his companions; however, they were spotted and captured by the Imperial Navy dreadnaught Valor Prevails under the command of Captain Eisek.[18]

Taking action[]

"This is a knife right in the guts of the Treaty. You may've started a war, Theron."
"We couldn't sit back and watch forever."
"Maybe not."
―Director Marcus Trant and Theron Shan[19]
Shanshoots

Agent Shan shoots Darth Mekhis

When they were captured, Shan was taken on a tour of the facilities by Captain Eisek while Master Zho was placed under interrogation. During this, Zho revealed his adventures and how he had slipped into the slave labor force the Empire was using to build the Sun Razer so that Zho could investigate the Vesla system. After the tour, Shan was taken to the same room as Zho and placed in restraints. Darth Mekhis then ordered the execution of Zho but before that could be carried out, Shan was able to free them both from the restraints. They then met up with Teff'ith to plan their next move. Instead of attempting to leave again and report to the SIS, Shan decided to destroy the Sun Razer.[20]

Shan then made his way to the control center in order to bring down the shields of the facility thereby destroying it by exposing it to sun. Meanwhile Teff'ith and Zho made their way towards the hangar and engaged in a fire fight with Imperial forces to distract from Shan's goal. Teff'ith and Zho had made it to the hangar, however, Zho was killed by Imperial troopers when he pushed Teff'ith out of the line of fire. Meanwhile, Shan entered the control center and found Darth Mekhis there. After fighting with her Sith Knights and other Imperial soldiers and was seemingly captured by them, Shan drew Mekhis closer by revealing his name and claiming to be a Jedi. When Mekhis came closer, Shan shot her with a toxin from his arm. He then killed the other Imperials and lowered the shields of the facilities. Upon reaching his ship, Shan and Teff'ith escaped the explosion and destruction of the Sun Razer and the shipyard. Shan returned to Coruscant and reported to the Director of his activities. Though the Sun Razer and it's surrounding shipyard were destroyed, several of the warships created there were in operation in the Sith fleet and the Director felt that the Cold War was ready to heat up again into full conflict. Shan told the Director his intentions to keep investigating with a special interest in a light-speed cannon that was capable of eliminating hyperspace targets called the Gauntlet.[19]

Ord Mantell operations[]

"We are with the Republic. We are the ones who watch spies. But she watches for the others--for the Empire. They have both eyes on Ord Mantell--her eyes."
―Agent Ebenga explains his mission to Republic heroes[21]

During the Separatist War on the Republic world Ord Mantell, SIS agent Ebenga monitored a resident in Talloran village named Alma whom he suspected of being an Imperial spy. An attack on the village by separatist forces forced Alma to flee her home and seek shelter at a refugee camp outside Fort Garnik. Ebenga subsequently entered Alma's abandoned home in search of an alleged heirloom necklace he believed was a disguised communication device used by Alma to transmit information to the Empire, but the necklace had already been stolen from the home by scavengers. When Republic heroes arrived at Alma's home seeking the necklace at her request, Ebenga revealed his suspicions and the location of the scavengers to them. The heroes raided the scavenger camp outside the village, defeating several scavengers [22] and recovering the necklace which they delivered to Ebenga who promised to use the evidence to secure Alma's arrest.[21]

A few months prior, the pirate Veem Set approached the Republic offering information on the separatist movement for which the Republic offered him protection. Set was captured by the separatists before the Republic could ensure his safety. Before initiating an assault on the Separatist stronghold, the Republic heroes were asked by SIS official Milo Phipps to release Set from captivity to fulfill the Republic's promise. The heroes assaulted the stronghold, defeating over fifty separatist fighters,[23] and released Set, who was retrieved outside the base by Phipps' agents. Set subsequently conveyed his information to the Republic who planned further assaults against the separatists.[24]

An hour prior to the heroes entering the separatist stronghold, the SIS was tipped off that the separatists were meeting with leaders of violent splinter groups across the Republic. Outside the stronghold, the heroes encountered SIS field agent Burne who asked them to access a computer terminal in the stronghold to ascertain the leaders' locations and defeat them and their bodyguards.[25]

Coruscant operations[]

"Notice anything odd down here? Like how quickly the Justicars took control? Weapons and armor don't just materialize out of thin air. The Justicars have a supplier, and it isn't the Republic. You follow?"
―SIS agent Reid Gandon to Republic heroes[26]

Around this time, the SIS had been infiltrating agents into the Finaq Shipping Company on the Republic capital world Coruscant for months to investigate contraband weapon shipments. The Black Sun criminal group began hijacking the company's freighters, killing the crews and stealing the cargo, obstructing the investigation. SIS agent Nurls Yorksin recruited Republic heroes to locate the stolen freight in Black Sun territory and tag stolen shipments with tracking beacons so they could be recovered.[27] While in the gang's territory, the heroes eliminated at least fifty-eight of their members[28][29] and three leaders[30] and defeated gang member Teven Liss'ard and retrieved stolen shipping manifests to aid the SIS investigation.[31]

After a holodisc containing schematics for secret underground tunnels on the planet was stolen by the Justicars' Brigade militia, SIS agent Fieler Dan was assigned to track the thieves and locate the disc. She failed to report in to Coruscant Security Forces, prompting the recruitment of Republic heroes to locate her and the disc. The heroes found Dan in Justicar territory and struck a deal to turn the disc over to her before returning it to Coruscant Security so her daughter, head of a local relief group, could use the information for her own operations. The heroes retrieved the schematics from the Justicar's main computer while also defeating at least sixty of their members[32][33] including Jessa Bo'den, from whom they retrieved access codes that had allowed the Justicars to access secure facilities.[34] The heroes allowed Dan to make a copy of the disc before submitting it to the custody of local authorities.[35]

In the Justicars' territory, SIS agent Reid Gandon theorized that the Justicars were being supplied by the Sith Empire but required proof. He enlisted the aid of Republic heroes to retrieve three manifest data packets in the Justicars' shipping docks to help identify their supplier. The heroes defeated at least thirty Justicars in the docks[36] and provided the data to Gandon who relayed them to his superiors.[26]

Securing Secrets[]
"Thirty-two hours ago, thieves raided a military storehouse. They stole weapons, supplies and data files for the Planet Prison project."
―SIS agent Galen briefs Republic and Jedi officials[37]
Strategic Command meeting

SIS agent Galen briefs Republic and Jedi officials on a local threat.

After a military storehouse was raided by thieves, SIS agent Galen was tasked to pursue a lead to track the thieves and stolen encrypted design files for the Planet Prison superweapon. Galen and his team identified the thieves' leader from surveillance cameras as a Migrant Merchants' Guild associate named Vistis Garn and directed a Jedi Knight to the thieves' location to recover the files and other stolen items.[37]

After the successful recovery of the stolen items, Galen informed the knight that Doctor Tarnis, the lead designer of the Planet Prison, had been kidnapped and directed the knight to attempt a rescue at the nearby spaceport.[38] Meanwhile, Galen's team discovered the stolen files contained information on multiple Republic superweapon research sites and he prepared to depart Coruscant to defend one of them. Before leaving, Galen put the knight in contact with a special Coruscant Security unit to aid in a raid on Black Sun headquarters.[39]

Nar Shaddaa operations[]

"The separatists are growing and becoming more violent every day. Most of their funding comes from right here. A local crime lord--Kata the Hutt. He funnels the credits he makes from illegal pit fighting to Ord Mantell and other hot spots. The separatists use it to plan their next atrocity."
―SIS Agent Jatta Kuum seeks the aid of Republic heroes on Nar Shaddaa[10]

On the Hutt-controlled moon Nar Shaddaa, SIS agent Jatta Kuum attempted to dismantle the pit fighting business of local crime lord Kata the Hutt in the moon's Nikto Sector before the operation became too dangerous and he fell under surveillance by the Hutt's forces. Kuum sought to end the pit fights because the profits generated from them were used by Kata to fund various separatist movements within the Republic which threatened to spark multiple mini-wars and degrade the Republic's ability to confront the Imperial threat. Kuum later secured the assistance of Republic heroes who defeated at least ten of Kata's arena fighters as well as the pit fighting champion and used explosives to destroy Kata's vault containing all the critical information needed to keep the pit fights operational. Kuum assessed the strike as having delivered a huge blow to separatist efforts and resolved to infiltrate the movement to dismantle it from the inside.[10]

The SIS emplaced a listening post in the moon's Corellian Sector to monitor Imperial transmissions. To conceal this post's presence, the SIS relayed stolen reports to local Krayt gang slicers who offered to sell the reports on the black market.[40] After a local information broker named Ghost revealed to Imperial heroes that the gang had sliced into Imperial databases and stolen several sensitive reports, the heroes recovered the reports and delivered them to Imperial Intelligence officer Keeling[41] while defeating at least fifteen members of the gang.[42] Keeling discovered the reports bore SIS slicing signatures along with coordinates to the their listening post and dispatched the heroes to destroy the post's comm terminal.[40] At least ten SIS personnel were defeated in the attack on the listening post.[43]

In the Upper Industrial Sector's Lenstrum Market, SIS operatives were making a deal with local arms dealers to purchase experimental armor designs when they were attacked and defeated by Imperial heroes. The heroes were recruited by the Imperial Factor Jarvus to defeat the gangsters and SIS agents and recover the armor plans.[44] To dissuade further such dealings with the Republic, the heroes defeated at least ten arms dealers.[45]

In the nearby Lower Industrial Sector's Labor District, SIS agent Kalda Biss was sent by local resistance leader Ganuk to investigate claims the Empire was producing toxins to kill specific sentient species at a nearby chemical plant, but fell out of contact.[46] Ganuk later arranged for Republic heroes to install a scanner into a mainframe at Pharmalux Technologies, one of the Empire's front companies, revealing that the Empire was producing chemicals to kill all the Evocii on Nar Shaddaa.[47] While assaulting the Pharmalux Waste Processing facility to halt the alien genocide, the heroes freed Biss from Imperial captivity. Biss directed the heroes to stop Imperial commander Vergost's extermination program and eliminate additional Imperial leaders in the facility while she secured additional Republic support. The heroes defeated at least ten Imperial wardens and captains[48] before finally taking Vergost into custody.[49]

Power Guard Project[]
"Wish I had better news to report. We're fumbling in the dark right now."
―Bureau Chief Rieekan[50]

On Nar Shaddaa, the SIS established a sizable covert operation. Led by Bureau Chief Rieekan, agents tracked Imperial and Hutt Cartel movements on the planet. When personnel from a program designed to create super-soldiers called the Power Guard Project went missing, including Agent Galen, the SIS immediately began investigating assisted by a Jedi Knight.[51] The Jedi Knight found out at the SIS headquarters that Agent Galen should have been at the Power Guard recruitment center. Upon the Knights arrival, the Knight found that Imperials had raided the recruitment center. Vell Narroc, an SIS Power Guard recruiter, informed that Knight that Galen had been captured and taken by the Sith to the Power Guard Cybernetics Lab.[7] There the knight was able to track down Galen's whereabouts and also discovered that the Sith had taken over the Power Guard project.[52]

Sissafehouse

SIS headquarters on Nar Shaddaa

Returning to the SIS safe house, the Jedi Knight found that Imperial forces had raided the place, killing several agents including Chief Rieekan. Special Agent Tander took over as acting Bureau Chief. The Jedi Knight headed off to Shadow Town to retrieve Galen and take down Lord Sadic, the Sith commander who was behind the Empire's operations.[53] Beginning at the SIS base outside of Shadow Town, a Imperial prison camp, the Knight fought to where Galen was located. However, Galen had been turned into a Power Guard cyborg and was slaved to the commands of Sadic through pain infliction. After fighting the Knight, Galen fled to Sadic's lab and attacked the Sith only to be defeated and severely wounded. The Knight also went to Sadic's lab but was able to kill him. Special Agent Tander along with Agent Diyaz and commandos from Black Star Squad destroyed the Power Guard files as well as Sadic's lab and any equipment associated with the project. Agent Galen, freed from his enslavement, was given a special assignment by the SIS where his unique cyborg powers would be needed.[54]

Other actions[]

"Have to hand it to the SIS. Nobody does "nondescript" quite like them."
―Jedi Kira Carsen[50]

The SIS also provided technical support and intelligence for a trooper sent to track down defected Republic Special Forces soldier and rampant war droids.[55] On Tatooine, the SIS investigated a Czerka Arms facility, which the company abandoned despite having labeled it as containing a doomsday device. The SIS was short staffed on Tatooine and enlisted the help of an individual to secure the doomsday device.[56]

On Voss, an up and coming Sith named Durik Vesh went into the Nightmare Lands seeking the source of the dark side energy there. During his travel, Vesh became mad before being captured by Republic forces and taken to a SIS camp on the planet. There interrogators attempted to extract information on the Empire and the Nightmare Lands from Vesh's addled brain. The SIS eventually decided to move him to a different location. Darth Serevin discovered the intentions of the SIS and sent the Sith Lord Kallig to ambush the convoy and kill Vesh, preventing him from revealing any more information to the SIS.[57]

Galactic War[]

Operation End Game[]

The Ascendant Spear, a Terminus-class destroyer by design, began to be modified into a long-range battle cruiser near the end of the Cold War. With enhanced hyperdrive capabilities and a devastating megalaser primary weapon, the Ascendant Spear was considered by many to be an Imperial superweapon. It would be commanded—directly—by Darth Karrid through a cybernetic interface.[8]

The Republic had become aware of the ship several years earlier, when a covert SIS operation had uncovered its existence in the Vesla system. Eventually, the understanding of the threat coalesced into a mission to Imperial space in which SIS agent Theron Shan teamed with Jedi Master Gnost-Dural to steal a black cipher encryption device from the Empire in order to track the ship's movements. The functionality of the encryption device was proven when the SIS learned of an impending imperial attack on the Republic agriworld Ruan. But, in order to protect the knowledge that the Republic possessed the cipher device, Supreme Commander Jace Malcom was unable to send any military assistance to aid the doomed world. The Imperial forces attacked, killing thousands and destroying Ruan's agricultural production capabilities.[8]

Karrid began selection of her next target, while Republic forced hurriedly arranged for a trap to be laid. Through the actions of Republic covert intelligence, Darth Karrid was lured into attacking the Republic shipyards at the planet Duro. The ambush was a success. The Republic forces under Supreme Commander Malcom were able to engage and destroy the fleet commanded by Moff Nezzor, which in turned allowed Agent Shan and Master Gnost-Dural to infiltrate the Ascendant Spear itself. The pair were able to defeat Karrid, and the Imperial superweapon was destroyed.[8]

Revanite crisis[]

Theron Shan helped plan the Korriban Incursion in 3637 BBY in order to retrieve strategic data to turn the tide of the war. After the Assault on Tython, which coincided with their assault on Korriban, Theron became suspicious of a conspiracy involving Colonel Rian Darok and Darth Arkous. Theron spied on Darok and updated a Republic ally on his suspicious behavior, noting that he didn't turn over the intelligence to the SIS.[58]

Jakarro and Theron Shan on Rakata Prime

Jakarro and Theron Shan on Rakata Prime

Theron later came into contact with Lana Beniko, Arkous' adviser, who too suspected that her superior was up to no good. They determined that the attacks were smash-and-grabs meant to recover Rakata technology. They dispatched a strike team to Manaan, where they besieged an underwater base where Arkous and Darok were creating invincible cyborg supersoldiers. However, the two conspirators managed to escape with their research and scuttled the base, leaving the team to die. Theron managed to help the strike team escape before the base reached crush depth. Once they rendezvoused with Lana, the Sith revealed that Arkous and Darok were members of the Order of Revan. They then joined by Jakarro, a Wookiee smuggler who was imprisoned by the Revanites after delivering their medical supplies, wanting revenge against the two men. Theron agreed to work with him to track down the Revanites.

After aiding the pursuers in tracking down Arkous and Darok to Lehon (then called "Rakata Prime"), Theron had hoped for the capture of the two Revanite leaders to learn more of their plans; however, both refused to submit and were killed as a result. It was then that the real Revanite leader was revealed to be none other than Revan himself. Escaping from Rakata Prime, Theron met with Lana, Jakarro, and their allies one last time on Manaan, where he revealed that he was classified as a "disavowed rogue agent, apprehend on sight" (as opposed to the others, who received death sentences - twelve, in Jakarro's case), believing that Director Trant had managed to grant him the "lesser" punishment. However, in order to avoid being located by the Revanites, he, Lana and Jakarro were forced to go into hiding, leaving their allies to deal with hunting down Revan and his followers.[59]

Later history[]

Eventually, the SIS was replaced by the Senate Bureau of Intelligence as the primary espionage agency for the Galactic Senate.[4]

Notable members[]

RSISdirector

The Director

Marcus Trant[]

"I've got an agency stretched thin, a bounty on my head, and an ex-wife under Senate investigation—I don't need more worries."
―Marcus Trant[5]

The Director had served in the SIS since its early years when it was a branch of the Senate Library. By the time the war ended, he had climbed through the ranks and attained the position of Director. Along the way he made sacrifices in his personal life when his marriage fell apart, and in public where he had to contend with a thinly stretched agency and bounty that had been placed on his head. However, he realized his role to be vital. To him the Senate and the Jedi Order were age old institutions that hated change and so a flexible organization was needed to protect the Republic, a role the Director felt the SIS filled and so deserved his loyalty.[5]

Theron Shan[]

"I have a standing invitation to spend time with the skyraiders of Thonboka. I may take them up on it—I've never flown in a saddle, and Coruscant is getting stale..."
"Dont give me that leave of absence garbage."
―Theron Shan and the Director[5]
Agent Theron Shan

Theron Shan

Theron Shan was an agent for the SIS during the Cold War in the years following the Treaty of Coruscant. Shan was good at his work, though his attitude was one of both sarcasm and, to a certain degree, resentfulness of his abilities as a spy and the life he led. Shan was also the secret son of Grand Master Satele Shan and was raised by Jedi Master Ngani Zho. Shan continued in some of the Jedi traditions by meditating and fasting in the morning before he gave up the latter habit. While investigating the Black Sun crime syndicate for possibly selling slaves to the Sith Empire, Shan captured a female Twi'lek named Teff'ith who was involved in the deal. In a move that expressed his own brand of humor, Shan did not turn her over to Coruscant Security instead opting to take her, bound and chained, on his newly assigned mission to find Ngani Zho. He later developed a tentative working relationship with her and released her after the mission. Shan was also accompanied on his mission by his droid, M-6.[5]

Galen[]

"Doctor Tarnis is the least of our worries, General."
―Galen, in reference to several security breaches[50]
Galen

Galen

Galen served as an agent for the SIS during the Cold War. In 3643 BBY he was called in along with agents of the Coruscant Security Force to investigate the theft of several plans of the Planet Prison superweapon. Galen discovered the location of the thief in Migrant Merchants' Guild territory. With the assistance of the Jedi, the plans were recovered.[60] However, with the Doctor Tarnis missing along with the Planet Prison, Galen's task became more difficult. Galen sent the Jedi and CSF agents to rescue Tarnis from the Black Sun kidnappers at the Coruscant Spaceport. While there they found that it was a distraction and that Tarnis was really deep in Black Sun territory.[61] Galen then offered the assistance of the CSF Special Tactical Unit to rescue Tarnis. Galen himself went to secure other vital Republic stations. The Jedi, along with the Tactical Unit, were able to locate the supposed hideout only to find that Tarnis was in fact a Sith Lord.[62] Afterwards, Galen headed to Nar Shaddaa to secure the Power Guard Project. There he was captured by the Sith operatives and turned into a power guard soldier himself, slaved to the commands of Sith Lord Sadic.[7] Galen fought back but was defeated and severely injured. He later went on to be planted by the SIS behind enemy lines.[54]

Behind the scenes[]

The SIS was created for Star Wars: The Old Republic, a massively multiplayer online roleplaying game (MMORPG) by BioWare released on December 20, 2011. The organization is not playable, but is featured heavily in various class stories. The SIS also took a lead role in the Star Wars: The Old Republic—The Lost Suns comic book series which began publication in June 2011.[12]

Though the SWTOR website Timeline 2 online video refers to it as Republic Strategic Information Systems, The Old Republic developer and writer of The Lost Suns comics Alexander Freed confirmed its official name as the Republic Strategic Information Service and it has appeared under that name in following publications.[12]

Appearances[]

Sources[]

Notes and references[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 SWTOR mini Star Wars: The Old Republic — Codex: "Strategic Information Service"
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Star Wars: The Old Republic Encyclopedia
  3. 3.0 3.1 The Old Republic: Fatal Alliance
  4. 4.0 4.1 HNNsmall Isard Spearheads Republic Intelligence ReformHoloNet News Vol. 531 #50 (content now obsolete; backup link)
  5. 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 The Old Republic—The Lost Suns 1
  6. SWTOR mini Star Wars: The Old Republic — SIS Dossier: Doctor Eckard Lokin
  7. 7.0 7.1 7.2 SWTOR mini Star Wars: The Old Republic — Jedi Knight Mission: "The Search for Agent Galen" on Nar Shaddaa
  8. 8.0 8.1 8.2 8.3 The Old Republic: Annihilation
  9. Knights of the Old Republic 22
  10. 10.0 10.1 10.2 SWTOR mini Star Wars: The Old Republic — Mission: [Heroic] "Blood Money" on Coruscant
  11. SWTOR icon Belsavis on The Old Republic Holonet (backup link) (content now obsolete; original version)
  12. 12.0 12.1 12.2 SWTOR mini Developer Alexander Freed on the SWTOR community forums on The Old Republic's official website (backup link)
  13. SWTOR mini Star Wars: The Old Republic — Imperial Mission: "Once and Future" on Belsavis
  14. 14.0 14.1 The Journal of Master Gnost-Dural
  15. SWTOR mini Timeline 2: The Mandalorian Blockade is Broken on The Old Republic's official website (article) (backup link)
  16. The Art and Making of Star Wars: The Old Republic
  17. 17.0 17.1 The Old Republic—The Lost Suns 2
  18. The Old Republic—The Lost Suns 3
  19. 19.0 19.1 The Old Republic—The Lost Suns 5
  20. The Old Republic—The Lost Suns 4
  21. 21.0 21.1 SWTOR mini Star Wars: The Old Republic — Republic Mission: "Scavenger Hunt" on Ord Mantell
  22. SWTOR mini Star Wars: The Old Republic — Bonus Mission: "Preying on Thieves" on Ord Mantell
  23. SWTOR mini Star Wars: The Old Republic — Bonus Mission: "Weaken the Stronghold" on Ord Mantell
  24. SWTOR mini Star Wars: The Old Republic — Republic Mission: "Witness Protection" on Ord Mantell
  25. SWTOR mini Star Wars: The Old Republic — Republic Mission: "Alliance of Evil" on Ord Mantell
  26. 26.0 26.1 SWTOR mini Star Wars: The Old Republic — Republic Mission: "A Diverting Assignment" on Coruscant
  27. SWTOR mini Star Wars: The Old Republic — Republic Mission: "The Freightskippers" on Coruscant
  28. SWTOR mini Star Wars: The Old Republic — Bonus Mission: "Stage 1 - Freightskipper Fracas" on Coruscant
  29. SWTOR mini Star Wars: The Old Republic — Bonus Mission: "Stage 2 - Freightskipper Fracas" on Coruscant
  30. SWTOR mini Star Wars: The Old Republic — Bonus Mission: "Stage 3 - Freightskipper Fracas" on Coruscant
  31. SWTOR mini Star Wars: The Old Republic — Bonus Mission: "Final Stage - Freightskipper Fracas" on Coruscant
  32. SWTOR mini Star Wars: The Old Republic — Bonus Mission: "Stage 1 - Justicar Resistance" on Coruscant
  33. SWTOR mini Star Wars: The Old Republic — Bonus Mission: "Stage 2 - Justicar Resistance" on Coruscant
  34. SWTOR mini Star Wars: The Old Republic — Bonus Mission: "Final Stage - Justicar Resistance" on Coruscant
  35. SWTOR mini Star Wars: The Old Republic — Republic Mission: "Secret Passages" on Coruscant
  36. SWTOR mini Star Wars: The Old Republic — Bonus Mission: "Cleaning up the Docks" on Coruscant
  37. 37.0 37.1 SWTOR mini Star Wars: The Old Republic — Jedi Knight Mission: "The Jedi Envoy" on Coruscant
  38. SWTOR mini Star Wars: The Old Republic — Jedi Knight Mission: "Stolen Secrets" on Coruscant
  39. SWTOR mini Star Wars: The Old Republic — Jedi Knight Mission: "Kidnapped!" on Coruscant
  40. 40.0 40.1 SWTOR mini Star Wars: The Old Republic — Imperial Mission: "The Walls Have Ears" on Nar Shaddaa
  41. SWTOR mini Star Wars: The Old Republic — Imperial Mission: "Let the Vendor Beware" on Nar Shaddaa
  42. SWTOR mini Star Wars: The Old Republic — Bonus Mission: "Slicing through the Krayts" on Nar Shaddaa
  43. SWTOR mini Star Wars: The Old Republic — Bonus Mission: "Silence in the Listening Post" on Nar Shaddaa
  44. SWTOR mini Star Wars: The Old Republic — Imperial Mission: "Bidding War" on Nar Shaddaa
  45. SWTOR mini Star Wars: The Old Republic — Bonus Mission: "No Deal" on Nar Shaddaa
  46. SWTOR mini Star Wars: The Old Republic — Republic Mission: "Genocide" on Nar Shaddaa
  47. SWTOR mini Star Wars: The Old Republic — Republic Mission: "Chemical Agent" on Nar Shaddaa
  48. SWTOR mini Star Wars: The Old Republic — Bonus Mission: "Bad Chemistry" on Nar Shaddaa
  49. SWTOR mini Star Wars: The Old Republic — Republic Mission: "Extermination" on Nar Shaddaa
  50. 50.0 50.1 50.2 Star Wars: The Old Republic
  51. SWTOR mini Star Wars: The Old Republic — Jedi Knight Mission: "The Power Guard Project" on Nar Shaddaa
  52. SWTOR mini Star Wars: The Old Republic — Jedi Knight Mission: "Red Light, Black Heart" on Nar Shaddaa
  53. SWTOR mini Star Wars: The Old Republic — Jedi Knight Mission: "Striking Back" on Nar Shaddaa
  54. 54.0 54.1 SWTOR mini Star Wars: The Old Republic — Jedi Knight Mission: "Showdown with Lord Sadic" on Nar Shaddaa
  55. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "A New Player" on Nar Shaddaa
  56. SWTOR mini Star Wars: The Old Republic — Jedi Knight Mission: "The Shock Drum" on Tatooine
  57. SWTOR mini Star Wars: The Old Republic — Sith Inquisitor
  58. SWTOR mini Star Wars: The Old Republic: Rise of the Hutt Cartel — [TACTICAL] Flashpoint: "Korriban Incursion: Empire"
  59. SWTOR mini Star Wars: The Old Republic — Republic Mission: "Forged Alliances: Part III" on Manaan
  60. SWTOR mini Star Wars: The Old Republic — Jedi Knight Mission: "Stolen Secrets" on Coruscant
  61. SWTOR mini Star Wars: The Old Republic — Kidnapped Mission: "Coruscant" on
  62. SWTOR mini Star Wars: The Old Republic — The Rescue

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