PlayN: Difference between revisions
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Revision as of 17:54, 25 March 2013
Original author(s) | |
---|---|
Initial release | Jan 19, 2011 |
Stable release | 1.6
/ March 1, 2013 |
Repository | |
Written in | Java |
Operating system | GNU/Linux, Windows, Mac OS X |
Available in | Java |
License | Apache License 2.0 |
Website | code |
PlayN is a open source java software framework and set of libraries intended to create multiplatform games and distributend under the Apache License 2.0. It was started in Jan 19, 2011 as a game abstraction library built over GWT and was previously named Forplay. As of march 2013, it's current version is 1.6
History
Forplay was created on january 2011[1] and works on it ended since november 2012[2]. In august 2011[3], the project was forked and rebranded as PlayN.
Name
The name PlayN comes from the projects motto "Cross platform game library for N>=5 platforms", as it claims to build games for five platforms: Java SE, HTML 5, Flash, Android and iOS.
References
- ^ "As seen by the first commit in the repository tree". Retrieved 2013-03-25.
- ^ "last forplay commit log message". Retrieved 2013-03-25.
- ^ "First forplay commit log message citing PlayN". Retrieved 2013-03-25.
External links
- PlayN google code site: code.google.com/p/playn
- Forplay google code site: code.google.com/p/forplay
- PlayN platform overview playn-2011.appspot.com
- PlayN tutorial with code samples: proppy-playn101.appspot.com