Overview
- Build lightweight games that run on anything using the Raspberry Pi
- Leverage minimal investment while learning professional development skills and languages
- Ease into mobile app development
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About this book
Learn to set up a Pi-based game development environment, and then develop a game with Lua, a popular scripting language used in major game frameworks like Unreal Engine (BioShock Infinite), CryEngine (Far Cry series), Diesel (Payday: The Heist), Silent Storm Engine (Heroes of Might and Magic V) and many others. More importantly, learn how to dig deeper into programming languages to find and understand new functions, frameworks, and languages to utilize in your games.
You’ll start by learning your way around the Raspberry Pi. Then you’ll quickly dive into learning game development with an industry-standard and scalable language. After reading this book, you'll have the ability to write your own games on a Raspberry Pi, and deliver those games to Linux, Mac, Windows, iOS, and Android. And you’ll learn how to publish your games to popular marketplaces for those desktop and mobile platforms.Whether you're new to programming or whether you've already published to marketslike Itch.io or Steam, this book showcases compelling reasons to use the Raspberry Pi for game development. Use Developing Games on the Raspberry Pi as your guide to ensure that your game plays on computers both old and new, desktop or mobile.
- Confidently write programs in Lua and the LOVE game engine on the Raspberry Pi
- Research and learn new libraries, methods, and frameworks for more advanced programming
- Write, package, and sell apps for mobile platforms
- Deliver your games on multiple platforms
Who This Book Is For
Software engineers, teachers, hobbyists, and development professionals looking to up-skill and develop games for mobile platforms, this book eases them into a parallel universe of lightweight, POSIX, ARM-based development.
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Table of contents (14 chapters)
Authors and Affiliations
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Bibliographic Information
Book Title: Developing Games on the Raspberry Pi
Book Subtitle: App Programming with Lua and LÖVE
Authors: Seth Kenlon
DOI: https://doi.org/10.1007/978-1-4842-4170-7
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Seth Kenlon 2019
Softcover ISBN: 978-1-4842-4169-1Published: 20 December 2018
eBook ISBN: 978-1-4842-4170-7Published: 19 December 2018
Edition Number: 1
Number of Pages: XV, 319
Number of Illustrations: 38 b/w illustrations, 1 illustrations in colour
Topics: Hardware and Maker, Game Development