Animation mentor

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Chris Hirata l Animation & Illustration: Animation Mentor Advanced Body Mechanics: Week1 Animation Sequence, Jump Animation, Animation Mentor, Animation Tips, Principles Of Animation, Learn Animation, Some Drawings, Animation Ideas, Body Mechanics

New term started! Here's a planning for the first shot. I kinda made things too complicated last term, so I'll try to keep things simple and focusing on body mechanics. I'll put some attitude in the character but not much acting this term. It's always better to take a video reference by my self but I'm too scared to jump on the balance beam. XD

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Prof. Marc Flash's Animation: Animation Mentor Class 1 Basic Foundations Animation Basics, Poses Sketch, Animation Mentor, Cartoon Sketch, Flash Animation, Frank Thomas, Cartoon Sketches, Stick Figure, Figure Poses

This class focused on the fundamentals of animation, like the 12 Priciples of Animation devised by Ollie Johnston and Frank Thomas and basic physics. Term: Winter 2011 Mentor: Paul Allen http://paulallenanimation.blogspot.com/ Section 1 Introductions were made between the mentor and students. Section 2 Public Sketches I went to a shopping mall to do a few pages of quick sketches, catching people behaving casually. The goal was to apply what was seen, paying attention to line of action and…

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Animation Mentor, How To Draw People, Body Draw, Figure Drawing Tutorial, Human Sketch, Cartoon Body, Animation Storyboard, Draw People, Stick Figure Drawing

Week 8. So this week our assignment was to animate a new character 'Ballie' in a basic 'Vanilla' walk. A vanilla walk is basically a no frills walk with no character at all. More or less, just the straight mechanics of what make a basic walk work. This is a 2 week assignment with this week being the blocking phase and next week being the polishing stage. A blocking pass is basically when you go through and set the important keys and breakdowns necessary to establish the action of your shot…

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