Tags: leaflet

2

Sunday, December 15th, 2024

Progressively enhancing maps

The Session has been online for over 20 years. When you maintain a site for that long, you don’t want to be relying on third parties—it’s only a matter of time until they’re no longer around.

Some third party APIs are unavoidable. The Session has maps for sessions and other events. When people add a new entry, they provide the address but then I need to get the latitude and longitude. So I have to use a third-party geocoding API.

My code is like a lesson in paranoia: I’ve built in the option to switch between multiple geocoding providers. When one of them inevitably starts enshittifying their service, I can quickly move on to another. It’s like having a “go bag” for geocoding.

Things are better on the client side. I’m using other people’s JavaScript libraries—like the brilliant abcjs—but at least I can self-host them.

I’m using Leaflet for embedding maps. It’s a great little library built on top of Open Street Map data.

A little while back I linked to a new project called OpenFreeMap. It’s a mapping provider where you even have the option of hosting the tiles yourself!

For now, I’m not self-hosting my map tiles (yet!), but I did want to switch to OpenFreeMap’s tiles. They’re vector-based rather than bitmap, so they’re lovely and crisp.

But there’s an issue.

I can use OpenFreeMap with Leaflet, but to do that I also have to use the MapLibre GL library. But whereas Leaflet is 148K of JavaScript, MapLibre GL is 800K! Yowzers!

That’s mahoosive by the standards of The Session’s performance budget. I’m not sure the loveliness of the vector maps is worth increasing the JavaScript payload by so much.

But this doesn’t have to be an either/or decision. I can use progressive enhancement to get the best of both worlds.

If you land straight on a map page on The Session for the first time, you’ll get the old-fashioned bitmap map tiles. There’s no MapLibre code.

But if you browse around The Session and then arrive on a map page, you’ll get the lovely vector maps.

Here’s what’s happening…

The maps are embedded using an HTML web component called embed-map. The fallback is a static image between the opening and closing tags. The web component then loads up Leaflet.

Here’s where the enhancement comes in. When the web component is initiated (in its connectedCallback method), it uses the Cache API to see if MapLibre has been stored in a cache. If it has, it loads that library:

caches.match('/path/to/maplibre-gl.js')
.then( responseFromCache => {
    if (responseFromCache) {
        // load maplibre-gl.js
    }
});

Then when it comes to drawing the map, I can check for the existence of the maplibreGL object. If it exists, I can use OpenFreeMap tiles. Otherwise I use the old Leaflet tiles.

But how does the MapLibre library end up in a cache? That’s thanks to the service worker script.

During the service worker’s install event, I give it a list of static files to cache: CSS, JavaScript, and so on. That includes third-party libraries like abcjs, Leaflet, and now MapLibre GL.

Crucially this caching happens off the main thread. It happens in the background and it won’t slow down the loading of whatever page is currently being displayed.

That’s it. If the service worker installation works as planned, you’ll get the nice new vector maps. If anything goes wrong, you’ll get the older version.

By the way, it’s always a good idea to use a service worker and the Cache API to store your JavaScript files. As you know, JavaScript is unduly expensive to performance; not only does the JavaScript file have to be downloaded, it then has to be parsed and compiled. But JavaScript stored in a cache during a service worker’s install event is already parsed and compiled.

Tuesday, March 19th, 2024

A microdata enhanced HTML Webcomponent for Leaflet | k-nut — Blog

Here’s a nice HTML web component that uses structured data in the markup to populate a Leaflet map.

Personally I’d probably use microformats rather than microdata, but the princple is the same: progressive enhancement from plain old HTML to an interactive map.