Timeline for How to bake "CLAY DOH" nodes to make animation? [closed]
Current License: CC BY-SA 4.0
6 events
when toggle format | what | by | license | comment | |
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May 5, 2023 at 8:23 | history | closed | Robin Betts♦ | Not suitable for this site | |
May 5, 2023 at 8:22 | comment | added | Robin Betts♦ | The documentation appears to be inaccurate, and is the responsibility of the author. You should contact them about this, not only for yourself, but for other customers. We can't help here, without stripping the product apart, so this question is off-topic. It does seem that plugging 'Displacement' into the height of a Bump node might be a good bet. | |
May 5, 2023 at 8:17 | history | edited | Robin Betts♦ | CC BY-SA 4.0 |
added 6 characters in body
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May 5, 2023 at 2:16 | answer | added | Кирилл Алексеевский | timeline score: 1 | |
May 4, 2023 at 22:21 | comment | added | John Eason | Since your shader is a commercial purchased one there is no way anyone here can see how your "Bump Map" output has been produced so I'm afraid we can't help you. | |
May 4, 2023 at 22:03 | history | asked | gary yang | CC BY-SA 4.0 |