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Rigging is the process of creating a skeleton (armature) to control the movement of objects, typically characters. This involves setting up bones, defining the relationship between them, and applying constraints to create smooth, realistic animations. Use this tag for questions about armatures and rigging questions/issues.
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Animating Violin and Bow - Constrain Rigid Body Between 2 Moving Points
Here is a challenge for animation gurus...I am attempting to add a violin and bow to a model with a mocap violin performance. The Mocap has worked quite well, and I have been able to rotate the and po …
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opening unity model with animation into blender
Normally, FBX animation data is embedded into the model.
You might try reimporting the FBX and checking the preferences in the import window to include animation.
It looks like the armature is paren …
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How to permanently apply control rig animation to armature?
Partial Answer - The answer to this was that it DID in fact import in, only it included the control rig as bones and it imported at the wrong rotation. So what looked scrambled actually included the c …
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1
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How to permanently apply control rig animation to armature?
I have an animation in Blender that was created using the Mixamo control rig over a mixamo armature. My understanding was that to export the animation you would select the armature (not the rig) and s …
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0
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Bones not Following Rotation of Armature
I have an animation of my model which I would like to orientate in a different direction. This is normally a trivial thing to do, however, this models bones are not orientating themselves relative to …
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1
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Keyframes suddenly not interpolating or being read on specific bone/rig
I have situation where I am trying to animate an IK rig and the animation is not being interpolated and sometimes not being read from the key frame. Other parts of the rig work fine. In fact I have an …
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Keyframes suddenly not interpolating or being read on specific bone/rig
Having spent 4 or 5 hours puzzling over this I DID find what the culprit was;
It was a bone constraint that I had turned off that was still affecting the foot control:
I tried turning it off, AND tur …
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0
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Copy Rotation to Only Z Axis Not Working as Expected
I'm trying to get the selected ring in this picture to only rotate on its Z axis whilst tracking the lower mounting to the leg.
What should happen is that the ring rotates so that the hydraulic, whic …
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CMU bvh animations and rigging
The best way to get Daz characters into blender for animation is to bring them in via .dae (collada) and then exporting via obj or fbx and use mixamo for animations and for auto-rigging. …