Batman: Arkham Origins
Batman: Arkham Origins | |
---|---|
Developer(s) | WB Games Montréal[b] |
Publisher(s) | Warner Bros. Interactive Entertainment |
Director(s) |
|
Producer(s) | Ben Mattes |
Designer(s) | Pierre-Luc Foisy |
Programmer(s) | Olivier Pomarez |
Artist(s) | Jeremy Price |
Writer(s) |
|
Composer(s) | Christopher Drake |
Series | Batman: Arkham |
Engine | Unreal Engine 3 |
Platform(s) | |
Release | October 25, 2013[a] |
Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer |
Batman: Arkham Origins is a 2013 action-adventure game developed by WB Games Montréal and published by Warner Bros. Interactive Entertainment. Based on the DC Comics superhero Batman, it is the follow-up to the 2011 video game Batman: Arkham City and is the third main installment in the Batman: Arkham series. Written by Dooma Wendschuh, Corey May, and Ryan Galletta, the game's main storyline is set eight years before 2009's Batman: Arkham Asylum and follows a younger, less-refined Batman. When a bounty is placed on him by crime lord Black Mask, drawing eight of the world's greatest assassins to Gotham City on Christmas Eve, Batman must bring Black Mask to justice, while also being hunted by the police and having to face other villains, such as the Joker and Anarky, who take advantage of the chaos to launch their nefarious schemes.
The game is played from a third-person perspective, focusing on Batman's combat and stealth abilities, detective skills, and gadgets for combat and exploration. Batman can freely move around the open world of Gotham City, interacting with characters and undertaking missions. Aside from the main story, Batman can help the police deal with crimes and confront other supervillains terrorizing the city. Arkham Origins introduces the ability for Batman to virtually recreate crimes, allowing him to investigate the scene and identify the culprit. The game is also the first in the series with a multiplayer mode, in which players partake in a gang war between the Joker and Bane.
Development of Arkham Origins began in 2011. WB Games Montréal took over development duties from the series creator Rocksteady Studios, which was preoccupied with Batman: Arkham Knight and thus would not have been able to release a new game for a considerable time. The team chose to make the game a prequel to explore certain aspects of the Batman character, such as his vulnerability and lack of experience, that previous games could not; the story was inspired by the comics Batman: Legends of the Dark Knight and Batman: Year One, and was developed with input from writer Geoff Johns. Development of the multiplayer mode was handled by the British studio Splash Damage, separately from the main game.
Arkham Origins was released worldwide on October 25, 2013 for the PlayStation 3, Wii U, Windows, and Xbox 360. The game received mostly positive reviews. It was praised for its voice acting, boss fights, storyline, and musical score, but was criticized for its general lack of innovation in gameplay mechanics and technical issues, while the multiplayer aspect was considered an unnecessary addition to the series.
A companion game, Batman: Arkham Origins Blackgate, was released alongside Arkham Origins for the Nintendo 3DS and PlayStation Vita, and a spin-off mobile game for iOS and Android platforms was released in October 2013. An animated sequel, Batman: Assault on Arkham, was released in 2014, while a successor, Batman: Arkham Knight, was released in June 2015. A direct sequel to Arkham Origins, Batman: Arkham Shadow, was released on the Meta Quest 3 on October 21, 2024, with Roger Craig Smith returning to voice Batman.[2][3][4]
Gameplay
[edit]Arkham Origins is an open world action-adventure game incorporating stealth game tactics. Batman can use his cape to glide around Gotham City and the grapnel gun's retracting rope to attach to hard-to-reach ledges and extend his flight.[5] Some gadgets from previous Arkham games are present at the start of Arkham Origins, while others become available during play. Returning gadgets include the Cryptographic Sequencer, used to hack security consoles; the Batclaw, used for hooking onto surfaces; the Batarang, a throwing weapon;[6] the Remote Batarang, its remote-controlled counterpart; Explosive Gel, used to destroy weak surfaces and knock down enemies;[7] Smoke Pellets, used for stealthy exits and entrances;[8] the Disruptor, which can remotely disable guns and explosive mines,[8] and the Grapnel Accelerator, an earlier version of the Grapnel Boost.[9] New equipment in Batman's arsenal include the Remote Claw; this allows Batman to target two objects and pull them together, allowing him to throw enemies into each other or hit them with objects[10] (tethering two walled points creates a tightrope for Batman to cross);[11] Shock Gloves, which allow Batman to block electric attacks, disable some enemies and stun shielded ones, and short-circuit objects,[12] and the Concussion Detonator, capable of stunning large enemy groups.[13]
The game introduces a fast travel system, allowing Batman to remotely summon his plane (the Batwing) to transport him to other areas of the game world quicker than gliding or grappling could. Enemy tower installations prevent Batman from summoning the craft in some areas and must be disabled to make the Batwing (not player-controlled) available.[14][15] Some towers may be disabled only when the player has the necessary equipment.[16]
Players can traverse enemy-controlled areas by stealth or combat.[8] Using an enhanced version of the series' Freeflow combat system, combat introduces a tracking system assessing the players' efficiency and highlighting battle achievements (such as avoiding damage and using gadgets). Chaining attacks to maintain momentum, performance is rewarded with experience points. These points can be used in a branching upgrade system to enhance Batman's abilities and gadgets, allowing players to upgrade several paths or specialize in one.[10][17][18] Enemy attacks are prompted with a warning icon, indicating that the attack can be countered.[19] Enemies are armed with weapons such as knives, lead pipes, and shields.[8] The game introduces new enemy types: the Martial-Artist (capable of blocking, evading, and countering Batman's attacks), the Armored Enforcer (invulnerable until he is dazed and de-armored)[20] and Venom-infused henchmen (who possess superhuman strength, allowing them to grapple Batman and launch attacks which cannot be countered).[21] Some enemies are armed with guns, which can damage Batman, and a player can use stealth predatory tactics to tilt the odds in their favor. Many areas feature stone gargoyles or high outcrops, helping Batman remain concealed while setting traps and knocking out enemies.[19]
The game emphasizes Batman's detective skills; for example, he can scan a crime scene with Detective Vision (displayed in first-person perspective) to highlight points of interest; holograms act out theoretical scenarios of the crime. The crimes can be reviewed via Batman's link to the Batcomputer in the Batcave; this allows a player to view virtual recreations of the scene from different angles (with the ability to move back and forth through the crime's timeline), view it in slow motion or pause while looking for clues to solve the crime. Small (and large) crime scenes are distributed throughout Gotham City.[10][14][22] Reviewing the downing of a helicopter, Batman is presented with false and accurate clues; investigation of the scene can reveal that the helicopter was shot, allowing Batman to trace the bullet's trajectory to a murdered police officer and another crime scene.[23] When a crime is solved, the player is shown a Batman-narrated rundown of the crime.[24] The Batcave is also a hub where Batman can change costumes, upgrade his equipment and access challenge maps to practice combat (these maps were accessed separately in previous games).[25][26] After completing the story mode a New Game Plus mode is unlocked, enabling a player to replay the game with all their acquired gadgets, experience, and abilities; enemies are tougher, and the icon warning players of attack is disabled. Completing New Game Plus unlocks I Am the Night mode, where the game ends if Batman dies.[27][28]
Arkham Origins offers side missions, including Crime in Progress (where Batman can assist the Gotham City Police Department (GCPD) by rescuing police officers from a gang or keeping an informant from being thrown to his death). Most Wanted allows Batman to pursue villains outside of the main story (such as Anarky, who plants bombs around the city).[10][23] The Dark Knight system offers tasks of escalating difficulty which improve stealth and combat. Batman's radio scanner also allows him to locate side missions; completed missions are rewarded with experience points and upgrades to Batman's equipment.[10][17] The game features collectible objects and puzzles similar to the Riddler challenges of previous games (orchestrated by Enigma before assuming his Riddler identity).[29] Collectible objects appear, similar to those in previous games.[25] A "1 vs. 100" mode in the game's challenge maps challenges the player to survive in combat against 100 increasingly difficult enemies.[30]
On compatible systems, the Windows version uses Nvidia's PhysX software engine to produce more realistic, dynamic interactions with the game world. With PhysX enabled, some areas contain additional snow or fog (which reacts to Batman moving through it); with PhysX disabled, the effects are lessened or absent.[31][32]
Multiplayer
[edit]Arkham Origins introduces a multiplayer component to the series. Invisible Predator Online revolves around a gang war between supervillains Joker and Bane, in one of four choosable maps voted by players before each match the maps include: Wayne Chemical Plant, Blackgate Prison, Joker's Funhouse, and Wonder City Robot Factory. Three Joker gang members fight three Bane gang members and in turn the team of Batman and Robin. Gangs win by killing all the opposing team's reinforcements, while Batman and Robin win by acquiring intimidation points (from eliminating gang members). A gang member can become a boss (Joker or Bane), gaining more powerful abilities. Gang members can access guns and explosives; Batman and Robin can access gadgets and abilities from the main game, including Detective Vision. Gang members have a limited Enhanced Vision, which requires recharging.[33][34][35][36] Hunter, Hunted sets three Joker thugs and three Bane thugs against Batman in a last-team-standing match in which each character has one life.[37]
Synopsis
[edit]Characters
[edit]Arkham Origins features a large ensemble cast of characters from the history of Batman comics. The main character is Batman (Roger Craig Smith),[38] a superhero trained to the peak of human physical perfection and an expert in martial arts[39][40] who is aided by his butler, Alfred Pennyworth (Martin Jarvis).[41][42] Arkham Origins brings Batman into conflict with sadistic, brutal crime lord Black Mask (Brian Bloom).[43] The most powerful man in the city and ruler of Gotham's criminal underworld, Black Mask has vast wealth and resources, has eliminated his opposition and is consolidating his power. His ebony mask conceals his identity, allowing him to operate publicly as Roman Sionis (head of Janus Cosmetics).[44] Black Mask has a bounty on Batman, which attracts eight accomplished assassins: the physically imposing Bane (JB Blanc);[45][46] expert marksman Deadshot;[23] veteran mercenary Deathstroke (Mark Rolston);[47][48] poisonous contortionist Copperhead (Rosa Salazar);[49][50] the pyromaniac Firefly (Crispin Freeman);[51][52] the highly charged Electrocutioner (Steve Blum);[53] deformed criminal Killer Croc (Khary Payton),[54] and master martial artist Shiva (Kelly Hu).[55][56]
Batman is considered an outlaw by the Gotham City police, and is pursued by Captain James Gordon (Michael Gough),[14][57] Detective Harvey Bullock (Robert Costanzo)[58] and corrupt GCPD officials Commissioner Gillian B. Loeb[13][17] and SWAT team leader Howard Branden.[16] Other characters include the psychopathic Joker (Troy Baker);[17][59] black-market weapons dealer Penguin (Nolan North);[60] the mind-controlling Mad Hatter (Peter MacNicol);[43][61] anti-government, anti-corporate anarchist Anarky (Matthew Mercer);[23][62] rogue hacker Enigma (Wally Wingert);[58][63] Alberto Falcone;[10] Gordon's teenage daughter Barbara,[64] and Blackgate warden Martin Joseph (Khary Payton).[65][66] The story takes place before Batman's partnership with Robin (Josh Keaton)[67]—although Robin is a playable character outside the main story—and before Barbara becomes Batman's ally, Oracle.[35][68] Dr. Harleen Quinzel (Tara Strong),[69] Gotham News Network (GNN) reporter Vicki Vale, Amanda Waller (CCH Pounder),[58] Quincy Sharp (Tom Kane),[58] and Calendar Man make cameo appearances in the game.[70][71][72][73] Mr. Freeze (Maurice LaMarche) appears in the downloadable content, Cold, Cold Heart.[74]
Setting
[edit]The events in Arkham Origins take place about eight years before Batman: Arkham Asylum, in midwinter Gotham City.[45][75] Batman, an experienced crime-fighter in the second year of his career, is not yet the veteran superhero of Arkham Asylum and Arkham City.[22][75] He is a mysterious force; even the police do not know whether he is a vigilante, a myth or a supernatural being.[76] Batman has fought ordinary criminals and gangsters and is accustomed to being stronger and faster than his opponents.[41] However, on a snowy Christmas Eve he is confronted with more dangerous foes: eight professional assassins hoping to collect a $50-million bounty placed on Batman's head by Black Mask.[75][77] Villains (including the Joker) take advantage of the assassins' arrival to launch their schemes, and Black Mask's henchmen instigate a rise in crime and gang activity in the city.[10][45]
The Gotham City Police Department is aware of "the Batman", and does not condone his approach to crime-fighting.[13][14][17][78] Led by Commissioner Loeb, the GCPD is thoroughly corrupt; Branden and his SWAT team are hunting for Batman to claim the bounty for themselves. The incorruptible Captain James Gordon is one of the most unpopular members of the force. Batman's relationship with Alfred is strained; the butler, an overbearing parental figure, reminds him of his parents' deaths and Alfred sees Batman as a spoiled child squandering his inheritance on a vigilante crusade.[41]
Old Gotham, the section of Gotham City which will become the Arkham City prison, is not yet walled off and has slums, low buildings, a shopping mall, and docks (where Penguin's ship the Final Offer is moored).[15] On the Final Offer, Penguin has added a casino, a fighting pit, and a sales floor with weapons and ammunition.[79] Across the bridge from Old Gotham is New Gotham, a modern metropolitan area filled with towering skyscrapers.[15][80]
Plot
[edit]On Christmas Eve, Batman intervenes in a jailbreak at Blackgate Penitentiary led by Black Mask, who executes Police Commissioner Loeb and escapes. Left to battle the hired assassin Killer Croc, Batman prevails but learns that Croc is the first of eight of the world's deadliest assassins drawn to Gotham City to claim a $50 million bounty placed on Batman by Black Mask.[72] Hoping to learn Black Mask's location, Batman tracks Penguin to his ship. There, he defeats the assassins Deathstroke and Electrocutioner and learns from the Penguin that Black Mask was purportedly murdered at an apartment complex. Batman investigates the murder scene, learning that the victim was not Black Mask and that the murder involved a criminal known as "Joker".[81]
Needing more information, Batman breaks into the GCPD to access its national criminal database. While escaping, he encounters Captain James Gordon, who is distrusting of Batman, and the corrupt SWAT team who hope to collect the bounty money for themselves. Following advice from Gordon's daughter Barbara, Batman enters the sewers beneath the GCPD to install permanent access to the database and finds Black Mask's crew planting explosives. Using the database, Batman deduces that Black Mask was kidnapped by Joker, presumably to access the Gotham Merchants Bank.[81] At the bank, Black Mask removes his disguise for Batman and reveals himself as Joker. Having assumed Black Mask's identity several days prior, Joker seized his criminal empire and imposed the bounty on Batman.[82] Batman chases Joker to the Sionis Steel Mill where he frees Black Mask and defeats the poisonous assassin Copperhead.[83]
Tracking the Joker to the Gotham Royal Hotel, Batman discovers that the villain and his men have filled the hotel with explosives, murdered the staff, and taken the guests hostage. Joker berates the assassins for their failure to kill Batman, throwing Electrocutioner out a window to his death: Batman recovers his electric gloves. The assassins leave to search for Batman, except for Bane who anticipates that Batman will come to the Joker. After traversing the building, Batman finds the Joker on the roof and is forced to battle Bane. Thinking Batman is outmatched, Alfred alerts the police so they will intervene. As Bane escapes by helicopter, he fires a rocket at the Joker who is sent plummeting from the hotel by the concussive force. Batman rescues the Joker, confounding Joker as to why Batman would save someone like him. The Joker is arrested and imprisoned in Blackgate under the care of Dr. Harleen Quinzel. He tells Quinzel that he and Batman were destined to meet.[84][85]
In the Batcave, Alfred begs Batman to abandon his crusade out of concern he will be killed, but Batman refuses. Batman also learns that Bane has deduced his true identity as Bruce Wayne. Firefly attacks the Pioneers Bridge, forcing Batman and Gordon to work together to incapacitate the assassin and his bombs.[86] Meanwhile, Bane breaks into the Batcave and attacks Alfred. Batman finds the cave in ruins and Alfred dying, but is able to revive him with Electrocutioner's gloves. Alfred admits that Gotham needs Batman to stop men like Bane. Elsewhere, Joker has taken over Blackgate after inciting a riot.[87]
Realizing he needs allies, Batman works with Gordon and the police to retake the prison. Sitting at the electric chair, Joker offers Batman a choice: kill Bane or allow Bane's heartbeat to charge a device that will activate the chair and kill the Joker.[88] Batman uses the electric gloves to stop Bane's heart. Satisfied, the Joker leaves, intending to detonate bombs placed around the city.[89] Batman revives Bane who injects himself with TN-1, a steroid that transforms him into a hulking beast. He loses the ensuing battle to Batman and suffers amnesia as a side effect of the steroid, thus preserving Batman's secret identity.[90] With Gordon's help, Batman locates Joker in the prison chapel. Dismayed that Bane is still alive, Joker tries to goad Batman into killing him but he is instead subdued.[87][91] Gordon chooses not to pursue Batman, believing he can help the city.[92]
In a radio interview during the credits, Quincy Sharp says he will lobby to reopen Arkham Asylum to house the city's worst criminals.[93] In the post-credits scene, an imprisoned Deathstroke is approached by Amanda Waller to join her Suicide Squad.[70][73]
Cold, Cold Heart
[edit]On New Year's Eve at Wayne Manor, Ferris Boyle, owner of Gothcorp, accepts an award presented by the Wayne Foundation for his humanitarian work. During the ceremony, the manor is attacked by criminals working for the Penguin who are led by a man in a mechanized suit and carry weapons that can freeze people. The man kidnaps Boyle while Bruce Wayne goes to the Batcave and dons his Batsuit. After saving the guests from the criminals, he learns that the man is named "Mr. Freeze" and is meeting some weapons dealers in South Gotham. Batman goes there and learns that the Penguin's men were receiving weapons made by Gothcorp. At Gothcorp, Batman finds Mr. Freeze and the Penguin in a standoff, with the latter holding Boyle hostage. Freeze encases the Penguin in ice and escapes with Boyle, while Batman is unable to give chase due to the ice wall blocking his path. Batman questions the Penguin, who reveals that Boyle has the access codes to a superweapon the Penguin wanted. He also reveals that the only way to get past the ice wall is using a Cryodrill, which the Penguin's men have stolen.
Batman dons his XE suit, which allows him to survive harsh temperatures, and retrieves the Cryodrill before returning to Gothcorp. There, he finds the scene of a crime that happened days ago and learns that Mr. Freeze is a former Gothcorp employee named Victor Fries, who was attempting to cure his wife Nora of a disease and had her encased in ice. Boyle funded the research in exchange for Victor building weapons for Gothcorp, but eventually reneged on their deal, causing Victor to search for a cure himself. When Boyle found out, he stole Nora's frozen body and caused a lab accident that lowered Victor's body temperature to sub-zero levels, requiring him to wear his mechanized suit at all times. With this newfound knowledge, Batman confronts and subdues Freeze before being frozen by Boyle, who attempts to cover up his crimes by killing Freeze and Nora. Batman breaks free in time to subdue Boyle and reactivate Nora's cryogenic chamber, saving her life.
During the credits, the Gotham News Network announces the resignation of current Mayor Hamilton Hill and the potential elevation of James Gordon to commissioner. Vicki Vale reports on the arrests of Boyle, Freeze, and the Penguin, and Quincy Sharp uses Freeze as an example to further justify his intentions to reopen Arkham Asylum.
Development
[edit]By July 2012, Warner Bros. Interactive Entertainment (WBIE) was planning Rocksteady Studios' next Batman game as a prequel based on the Silver Age of Comic Books, featuring Superman, Wonder Woman, Green Lantern, and the Flash. The game would explore Batman's first confrontation with the Joker, with a release date no earlier than 2014.[94] In August 2012, Paul Dini said he would not be involved in writing a sequel to Arkham City. He did not write any of that game's downloadable content (including the story-based Harley Quinn's Revenge DLC) and said that Warner Bros. and Rocksteady suggested he accept other work if offered. Dini added that he had taken on other projects, preventing his involvement until 2013.[95] In February 2013, it was reported that a new game in the Batman: Arkham franchise would be released by a developer other than Rocksteady.[96]
The development of Batman: Arkham Origins began in late 2011 by Canadian development studio WB Games Montréal (WB Montréal), and the game was announced on April 9, 2013.[80][97] WB Montréal was chosen to develop the game given the amount of time Rocksteady, developer of the first two Arkham games, needed to create Arkham Origins's successor, Batman: Arkham Knight, which would have resulted in "a long time without an Arkham game."[98] WB Montréal had worked on the Wii U adaptation of Batman: Arkham City, familiarizing itself with the modified Unreal Engine 3 development engine used by Rocksteady. WB Montréal decided not to heavily modify the established combat system (believing it already worked well) but introduced new enemy types with opportunities for new tactics and combat moves to defeat opponents. The plot was partly inspired by the comic-book series Batman: Legends of the Dark Knight and the graphic novel Batman: Year One, detailing the first year of Batman's career, with Arkham Origins described as a "Year Two" story.[80] Parts of the plot (such as Batman's relationships with the Joker, Gordon, and the game's Christmas setting) was partly inspired by Batman: The Man Who Laughs, Batman: Turning Points, and Batman: The Long Halloween, respectively.[99] The story is written by Dooma Wendschuh, Ryan Galletta and Corey May, with input from DC Comics and comic-book writer Geoff Johns.[100][101] Eric Holmes acted as Arkham Origins' creative director.[10][102] Explaining the decision to develop a prequel, Holmes said while the Batman of Arkham Asylum and Arkham City is comparable to his comic counterpart—a fully formed, experienced character— Arkham Origins could explore other aspects of the character (such as his lack of experience and greater vulnerability).[97] The game was considered 80 percent complete by January 2013, and WB Montréal used the remaining development time to tweak the final product.[47]
By April 2013 the developers had decided not to use veteran Batman voice actor Kevin Conroy in the role, preferring a younger voice for Batman's early career.[103] In May, Roger Craig Smith was announced as the voice of Batman and Troy Baker as the Joker.[17][104] Conroy said at the 2013 Dallas Comic Con that he had been working on "the next Arkham", inspiring speculation that he would reprise his role as Batman in Arkham Origins;[105] however, in June it was confirmed that Conroy would not be in the game.[106] In July, it was announced that Arkham Origins would be the first game in the Arkham series to feature multiplayer gameplay. The multiplayer game was produced by independent British developer Splash Damage under creative director Alastair Cornish, separately from WB Montréal's work on the main game. The Wii U version of the game is single-player, with Warner Bros. saying that the team was focused on platforms with the largest multiplayer audience.[107][108]
Design
[edit]Holmes described the Christmas setting as a juxtaposition between the joyful time of the year and the grim world of Gotham City, including decorative Santas near Gothic gargoyles and Christmas lights in dark alleys. The city is dislodged from time and space, contrasting 1930s (and older) buildings with Batman's futuristic technology. The New Gotham area was designed for vertical movement, allowing the placement of enemies above and below Batman to create areas dense with activity.[15] The game features high contrast between darks and lights, with exaggerated shadows and few balancing colors. The city was divided into residential, industrial, and commercial neighborhoods, which were decorated accordingly: the industrial setting is bleak, the commercial area has corporate decorations and the residential neighborhoods have lights in their windows.[76][109]
Designers aimed to make the younger Batman's outfit look "assembled versus manufactured", pieced together from several sources.[76][109] Holmes said, "[Batman's suit is] not something that was made in a factory. He's taken pieces of tech either he's invented, he's fabricated, or things from the Wayne facilities, and he has made this costume out of these pieces."[110] To emphasize the mystery and fear instilled by Batman in this early stage of his career, art director Jeremy Price and the design team used silhouettes and film noir-style low-key lighting to make the character more imposing.[76][109] The name "Batman" is used sparingly in this game to emphasize his urban-legend status and the lack of understanding of the character.[97] It was suggested that Batman makes mistakes because of his inexperience (such as tripping or missing with batarangs), but this idea was discarded as inconsistent with the character. His inexperience was instead personality-based: learning how to be the city's protector and overcoming his obsession with vengeance.[26][111] In designing Batman's abilities and gadgets, the gameplay took precedence over narrative consistency with the previous games; the designers thought that removing features players had already experienced in those games would make playing Arkham Origins feel less empowering.[45]
Holmes acknowledged that Black Mask is not as well known as some of Batman's other villains (such as the Joker and Penguin), and the character required expansion to make him interesting and scary.[44] Black Mask was considered an appropriate antagonist for Batman's early career because of his practicality; he transitions from the typical criminals Batman has been facing and the neurotic, quirky super-villains he will confront in the future.[112] The team decided to make Arkham Origins' Copperhead a female (in contrast to the comic's male character) with input from Johns. The contortionist character required three motion-capture actors to animate: a stunt woman, a Cirque du Soleil performer, and a martial artist. This version of Copperhead was later added to DC Comics' The New 52.[49] Anarky, an anti-villain based on anarchist philosophy, was updated in appearance for the game to a street protester with a gang resembling a social movement. The character would appeal to Batman for a partnership (since he is not necessarily evil) but, as Holmes said, "is multidimensional in the Batman Universe."[113] The popularity of anti-corporate and anti-government protest movements factored in the character's inclusion,[114] and Holmes thought that of all of the villains Anarky was the most timely.[115] The developers drew upon "original Alan Grant and Norm Breyfogle appearances" of Anarky for his character.[116] Each main-story boss reinforces the player's mastery of a specific game mechanic (such as Deathstroke, whose fighting focuses on countering attacks). The assassins selected for the game were chosen for abilities that would challenge the game mechanics.[47] The boss fights were inspired by Arkham City's battle against Mr. Freeze, which tasked players with exploring the full range of Batman's strategies and abilities to overcome the villain.[26]
The "Detective Vision" crime scenes were designed to be brief, visually rewarding, and fun segments, rather than demanding challenges. The designers worked on the length of time for each scene, seeing how many pieces of evidence players wanted to scan before they had a solution; they eventually settled on two to three minutes.[22] Several predator areas (levels where Batman stalks enemies from the shadows) provide variety and challenge. For example, the theater aboard Penguin's ship was gradually shrunk in size to pack the enemies closer together, and a hovering drone was removed when test players easily overcame it.[47] A dynamic weather system altering gameplay (such as wind and snow reducing visibility, making snipers more vulnerable to Batman's stealth) was implemented during development but discarded when it was not completed within the available development time.[18]
Music
[edit]The score for Arkham Origins was composed by Christopher Drake,[117] replacing Ron Fish and Nick Arundel (who composed the scores for Arkham Asylum and Arkham City).[118] It was partially inspired by the 1988 action film Die Hard (also set during Christmas), which features sleigh bells in its soundtrack to punctuate specific moments.[68] Drake said that since the game is a prequel, it allowed him more freedom in the score while adhering to "the DNA" of Batman music. He added that although the previous scores were elegant and orchestral, he chose more electronic elements. Drake approached the cinematic scenes like a traditional film score, with the design team describing scenes over the phone while he worked out of Burbank, California. The in-game music was created with layers that activate with action (such as Batman entering a location or beginning a fight) and can be added or subtracted depending on what is occurring. Drake hoped the in-game music would not be boring, since those sections work at differing lengths of time (dependent on how long a player takes to complete a task).[119]
The Batman: Arkham Origins – Original Video Game Score was released by WaterTower Music on October 22, 2013, and features 32 tracks composed for the game.[117]
Release
[edit]Batman: Arkham Origins was released worldwide on October 25, 2013 for PlayStation 3, Wii U, Windows, and Xbox 360.[102] A week before its scheduled release in Europe, the retail Wii U and Windows versions were delayed until November 8.[1] A companion game, Batman: Arkham Origins Blackgate, was released with Arkham Origins for Nintendo 3DS and PlayStation Vita.[102] A spin-off beat 'em up game, also entitled Batman: Arkham Origins, was developed by NetherRealm Studios for iOS and Android. The iOS version was released on October 16, 2013, and the Android version was scheduled for release in late 2013. NetherRealm Studios previously developed Batman: Arkham City Lockdown, a spin-off of Arkham City.[120][121] The brawler game has players using touchscreen controls to fight enemies one-on-one (including villains such as Bane and Deathstroke). Defeating enemies earns points which can upgrade Batman's statistics or unlock gadgets and costumes; costumes unlocked in the game can unlock costumes in the console version and vice versa.[122][123][124] In August 2017, the Xbox 360 version was made playable on Xbox One consoles through backward compatibility.[125]
Coinciding with Arkham Origins' United Kingdom launch, voice actors Roger Craig Smith and Troy Baker made a public appearance at Stratford's GAME retailer.[126] A series of game-character action figures and a working, life-size grapnel-gun replica were released in October 2013 by DC Collectibles and NECA, respectively.[127][128] In December 2013, a digital comic book of the same name was released by digital studio Madefire with a prequel to the game. The comic is the first in DC Comics' DC2 Multiverse initiative, featuring dynamic artwork and sound and the ability to choose while reading how the story progresses (with several possible outcomes). Purchasing all eight chapters unlocks two costumes for the game.[129][130]
Retail editions
[edit]The PlayStation 3 version of the game features the Knightfall DLC pack, with alternate Batman outfits based on the character's design in the 1960s TV series and Azrael's Batsuit from the "Knightfall" story arc (1993). The pack also contains five challenge maps (based on "Knightfall") which task Batman with defeating Bane and the inmates of Blackgate prison: "Azrael Does Not Protect", "City On Fire", "No Rest For The Wicked", "Venom Connection" and "Turning Point".[131][132][133] The UK, Australian and New Zealand Collector's Edition contains a SteelBook game case and a 30-centimetre (12 in) statue of Batman and Joker.[134][135] The North American "Collector's Edition" and the Australian and New Zealand "Definitive Edition" contain a light-up statue of the Joker by Project Triforce, a Batman "Wanted Poster", Batwing prototype schematic, Anarky logo stencil, glow-in-the-dark map of Gotham City and a Wayne family photo. The North American version also contains the 2013 DC Comics super-villain documentary, Necessary Evil. All regions also get an 80-page hardback art book, dossiers of the in-game assassins, the Deathstroke DLC and the "First Appearance" skin (based on Batman's first appearance in Detective Comics #27). The PlayStation 3 version also has the Knightfall content. Both editions were released for PlayStation 3 and Xbox 360.[134][135][136]
Downloadable content
[edit]Deathstroke is available as a playable character for all the game's challenge maps, with weapons and abilities[137] such as regenerating health and super strength, a rifle-staff with a built-in grapple, explosives, and his version of Detective Vision (Tactical Vision).[30][138][139] The Deathstroke pack, available as a pre-order bonus, includes two alternate outfits based on costumes worn by the character in the 2013 video game Injustice: Gods Among Us and the 1984 storyline "Teen Titans: The Judas Contract", as well as two challenge maps, "No Money Down" and "100 to 1". Deathstroke is not playable in the main campaign.[138]
The Black Mask Challenge pack, released in November 2013, contains two additional challenge maps: "Lot Full" and "Hidden Facility".[140] Bruce Wayne is playable in the Initiation pack, released December 3, 2013. The pack contains five challenge maps, with narrative content to explain the setting. Initiation features Wayne before he becomes Batman, as he trains under his ninjutsu mentor Kirigi in a Korean monastery and comes into conflict with Lady Shiva. The DLC also contains two alternate skins for the character: Initiation Bruce Wayne (based on his monastery clothing) and Vigilante Bruce Wayne (a masked-ninja outfit).[140][141] Also available in December was the "Hunter, Hunted" multiplayer mode.[37] The story-based campaign expansion, Cold, Cold Heart was released on April 22, 2014. Set a week after the events of Arkham Origins, on New Year's Eve, Cold, Cold Heart's narrative focuses on the origin of the supervillain Mr. Freeze and features similarities to the Batman: The Animated Series episode, "Heart of Ice". The content introduces new equipment for Batman, including the XE suit which generates heat, allowing him to melt ice or throw thermal-charged batarangs.[142][143] In January 2014, the Wii U version of the expansion was canceled by Warner Bros., who cited a lack of demand as the reason.[144]
A number of alternate outfits for Batman and Robin were made available by completing in-game tasks and as downloadable content. Batman's skins include designs worn in the 1960s TV series,[132] Batman: Noël,[145] Arkham City, Batman: The Animated Series, Batman: Earth One, Batman Incorporated, Batman: Year One, The Dark Knight Returns, "DC One Million",[146] Brightest Day, Gotham by Gaslight,[147] "Knightfall",[132] Injustice: Gods Among Us, Blackest Night, The New 52 (and a metallic variant),[130][145] Red Son,[148] Batman: Dark Knight of the Round Table, The Long Halloween, and Thrillkiller.[149] Additional skins include his Sinestro Corps suit, Neal Adams' 1970s depiction of the character, the "First Appearance" design,[146] the classic Earth-Two design (and its New 52 variant)[148][149] and the "Worst Nightmare" outfit, an original design based on how criminals perceive Batman (available after completing the game).[49] Robin's skins include Tim Drake's first and second Robin costumes, his Red Robin costume, the designs from Batman: The Animated Series and Arkham City and a slightly altered version of the default Arkham Origins costume.[145][146]
Reception
[edit]Pre-release
[edit]Batman: Arkham Origins was displayed at the 2013 Electronic Entertainment Expo (E3), and received two Game Critics Awards nominations: Best Action/Adventure Game and Best Console Game.[150] It was also recognized at the expo for "Best Videogame" by Forbes;[151] "Best Action Game" by Game Informer;[152] "Best Comic Book-Related Game" by Newsarama[153] and "Best Xbox 360 Game" by IGN.[154]
Critical reception
[edit]Aggregator | Score |
---|---|
Metacritic | 76/100 (PS3)[155] 74/100 (X360)[156] 68/100 (WIIU)[157] 74/100 (PC)[158] |
Publication | Score |
---|---|
Destructoid | 3.5/10[159] |
Eurogamer | 7/10[160] |
Game Informer | 8.5/10[161] |
GameSpot | 6/10[162] |
IGN | 7.8/10[163] |
PlayStation Official Magazine – UK | 8/10[21] |
Official Xbox Magazine (UK) | 9/10[164] |
Polygon | 7/10[165] |
VideoGamer.com | 8/10[166] |
Batman: Arkham Origins received "mixed or average" reviews from critics on all platforms except on PlayStation 3, which received "generally favorable" reviews, according to review aggregator Metacritic.[155][156][157][158]
Arkham Origins was considered an incremental installment for the series, rather than a transformative one.[63][166] GameSpot said that Arkham City expanded on Arkham Asylum by applying the game mechanics to a larger open-world setting, but criticized Arkham Origins for replicating Arkham City without moving the series forward.[162] Other critics agreed, saying that the game's well-received elements from the previous game were not significantly developed or augmented and it was routine rather than inspired.[63][162][165][167] However, other reviewers rated it on a par with Arkham City.[167]
Critics cited Arkham Origins' handling of the genesis of Batman's relationships with his adversaries and allies and its question of whether Batman's presence enhances crime in Gotham City as the game's greatest assets.[162][166] Scenes with the Joker received the most praise, with Polygon saying that although he was also a central antagonist in previous Arkham games, the story shone new light on the character; GameSpot called the story surprising in its exploration of the bond and similarities between Batman and the Joker.[21][161][162][165] The story was criticized for lacking a cohesive narrative (particularly the opening plotline of assassins hunting Batman, largely forgotten by the game's end),[161] but EGM said that when it works, the story was worthy of any Batman film, TV show or comic book.[168]
The game world was well received for its number and variety of side missions and distractions but its scale was criticized as unnecessarily large, with GameSpot describing it as "bigger just for the sake of being bigger";[160][162][165] Joystiq described the city as unattractive, with the expanded play area increasing the commute but not the enjoyment.[5] Others criticized changes in navigating the city; some areas prevented grappling, slowing (or stopping) travel. Polygon called the world more linear, with fewer chances to revisit areas with new gadgets to open new paths and deviation from the most obvious path necessary only to find collectibles.[160][165] However, some reviewers considered the city's vastness and activities engrossing.[21] Kotaku criticized the side quests as "busy work" for not advancing the narrative or providing appropriate rewards.[63] Others found the use of previous elements tedious, with replacements, simply mimicking the old (such as the glue grenade, with an identical purpose to Arkham City's ice grenades).[161]
Detective Mode, allowing the investigation of crimes, was not considered an improvement by Kotaku and GameSpot; while they considered it a good idea, its execution was minimal since a player simply looks for the next highlighted piece of evidence rather than solving a puzzle.[63][162] Game Informer liked it, saying that they were complicated and showed how Batman analyzes a crime scene.[161] The combat system received mixed reviews. The shock gloves were criticized as overpowered and making fights too easy, allowing Batman unblockable attacks (instantly disabling most opponents) and removing the need for tactics.[5][163] Reviewers said that changes to combat punished more than challenged; greater enemy numbers and variety made sustaining an attack difficult, and (combined with an array of gadgets that hindered—rather than damaged—enemies) made encounters long and repetitive.[161][164] Joystiq noted that the game emphasized combat over stealth.[5] Kotaku called the combat rating system distracting screen clutter which broke the player's concentration, but GameFront said that the system was positive reinforcement for successful fights.[63][167] The stealth sections were considered of similar quality to previous installments; their unchanged function left the methods of obtaining victory the same, making for a rote experience.[162] The Remote Claw was criticized for making stealth sections too easy, allowing multiple enemies to be disabled without moving from the player's starting position.[163][168]
Critics agreed that Arkham Origins' boss battles were one area of improvement over its predecessors; they offered dynamic, multiphase conflicts with their own stories.[63][167] While not considering all equally fun or impressive, reviewers said that their variety and unpredictability provided excitement. Less-notable characters from the comics were considered less compelling than more-popular characters.[164][168]
The multiplayer component was criticized, with Polygon calling it one of the least necessary multiplayer additions to a typically single-player experience. The gameplay was described as a mediocre shooter, incapable of supporting the necessary use of guns by its villains and with poor control of movement.[159][163][165] GameSpot noted that poor weapon accuracy and movement controls made the thugs seem weak and inept while playing as the heroes lacked empowerment because of more restrictive combat ability and less resistance to damage.[162] Other reviewers called the experience fun and hectic, but lacked sufficient depth to retain long-term interest.[29][162][169]
The main voice cast was well received.[164] Troy Baker was praised as the Joker, for his performance and as a worthy replacement for longtime previous voice actor Mark Hamill,[161][162] but at the same time was criticized for his interpretation's replicating Hamill's.[63] Dooma Wendschuh, Ryan Galletta, and Corey May were nominated for the Outstanding Achievement in Videogame Writing award by the Writers Guild of America.[101] The game's cinematic content, under the direction of supervising sound editor Alain Larose, received a Golden Reel Award nomination for Best Sound Editing in Interactive Entertainment.[170] The National Academy of Video Game Trade Reviewers nominated the game in three categories: Game, Franchise Action, Costume Design and Control Design, 3D.[171] The 2013 BTVA Voice Acting Awards awarded the game in the category Best Male Vocal Performance in a Video Game In a Supporting Role (JB Blanc as Bane).[172] The game also won in two categories (Best Visual Arts and Best Animation) at the 2013 Canadian Videogame Awards.[173] The game was also nominated in the category "Use of a Licence or IP" at the Develop Awards.[174] At the Xbox 360 Game Awards the game won in the category Favorite Villain (Black Mask).[175] At the Kerrang! Awards 2014 the game was nominated as Best Video Game.[176] Everyeye.it labeled the game as Game of the Month of October 2013.[177]
Reviewers described the Cold, Cold Heart DLC as better-paced and focused than the main game, owing to its shorter playtime that allowed for a more interesting experience. It was also criticized, however, for losing focus near the end, and padding the running time with unnecessary deviations.[178][179] GameSpot said that the DLC featured a satisfying combination of the series' combat, stealth, and detective mechanics, and introduced interesting new enemy types that wield ice guns capable of freezing both Batman and other enemies.[178][180] Reviewers described the story as entertaining, following the interesting character of Mr. Freeze, but considered it lacking in surprise because it replicates that of the 1992 Batman: The Animated Series episode "Heart of Ice".[180] The final battle against Mr. Freeze was criticized for replicating several elements of the fight against the character in Arkham City. Similarly, IGN and Destructoid noted that the content lacked originality and innovation, providing generic environments and removing, rather than adding new abilities and weapons.[178][180][181]
Year | Award | Category | Recipient | Result | Ref. |
---|---|---|---|---|---|
2013 | Game Critics Awards | Best Action/Adventure Game | Batman: Arkham Origins | Nominated | [182] |
Best Console Game | Batman: Arkham Origins | Nominated | |||
Canadian Videogame Awards | Best Animation | Batman: Arkham Origins | Won | [173][183] | |
Best Visual Arts | Batman: Arkham Origins | Won | |||
Game of the Year | Batman: Arkham Origins | Nominated | |||
Best Console Game | Batman: Arkham Origins | Nominated | |||
Best Audio | Batman: Arkham Origins | Nominated | |||
Best Game Design | Batman: Arkham Origins | Nominated | |||
Best Original Music | Batman: Arkham Origins | Nominated | |||
Best Writing | Batman: Arkham Origins | Nominated | |||
Fans' Choice Award | Batman: Arkham Origins | Nominated | |||
2014 | Golden Trailer Awards | Best Videogame | Batman: Arkham Origins | Nominated | [184] |
Golden Reel Award | Best Sound Editing - Computer Interactive Entertainment | Batman: Arkham Origins | Nominated | [170] | |
BTVA Video Game Voice Acting Award | Best Male Vocal Performance in a Video Game in a Supporting Role | JB Blanc as Bane | Won | [185] | |
Best Male Lead Vocal Performance in a Video Game | Troy Baker as Joker | Nominated | |||
Best Vocal Ensemble in a Video Game | Batman: Arkham Origins | Nominated | |||
NAVGTR Awards | Game, Franchise Action | Batman: Arkham Origins | Nominated | [186] | |
Costume Design | Batman: Arkham Origins | Nominated | |||
Control Design, 3D | Batman: Arkham Origins | Nominated | |||
Writers Guild of America Awards | Outstanding Achievement in Writing Videogame Writing | M. Dooma Wendschuh, Ryan Galletta, Corey May | Nominated | [187] | |
Develop Awards | Use of a Licence or IP | Batman: Arkham Origins | Nominated | [174] | |
Kerrang! Awards 2014 | Best Video Game | Batman: Arkham Origins | Nominated | [176] |
Technical issues
[edit]After the game's launch, many issues on all platforms were noted by the media and players, including lagging; unending "falling" in the game world, preventing the completion of missions; no "continue" button on the startup screen, preventing a previous game from continuing, and some progression gameplay failing to unlock. On Windows, a bug prevented players from accessing one of Enigma's towers; on the Xbox 360, the save files were corrupted and unplayable, with crashing and freezing problems. On October 31, 2013, these issues were addressed by WB Montréal; in a community post, it said that the development team fixed many of the multi-platform problems and an update would be available by November 7. The company added that the Windows-specific issues were addressed in an update that went live on October 31, and the Xbox 360 issues were still under investigation.[188][189] In February 2014, WB Montréal announced that they would not release any additional patches to fix any issues, due to the development team focusing on the upcoming single-player DLC. Any future patches would only address issues preventing progression in the game.[190]
Sales
[edit]During its first week of sales in the United Kingdom Batman: Arkham Origins was the number-one-selling game in all available formats, topping the all-format chart. Its sales were half those of Arkham City during the same time, and approximately even with those of Arkham Asylum.[191] It was the eleventh-best-selling boxed game of 2013 in the country.[192] It was also the top-selling game on the digital-distribution platform Steam between October 20 and 26, 2013.[193]
Series continuation
[edit]Batman: Arkham Knight, the successor to Arkham Origins, was announced in March 2014. The game, which is a sequel to Arkham City, was once again developed by Rocksteady Studios for PlayStation 4, Windows, and Xbox One, and is set nine months after the events of Arkham City.[194] An animated sequel, Batman: Assault on Arkham, was released on August 12, 2014. The film features the Suicide Squad, hinted at during the credits of Arkham Origins, attacking Arkham Asylum to recover information from the Riddler, but their plans go awry when the Joker escapes, and Batman is drawn to the facility.[195]
On May 1, 2024, Batman: Arkham Shadow was announced to be releasing for the Meta Quest 3 in October 2024. The game serves as a direct sequel to Arkham Origins, taking place six months after its events, and according to director Ryan Payton, explores the aftermath of the Joker's Christmas Eve rampage while showcasing Batman's transition from a violent and vengeful vigilante into a symbol of hope.[196]
Notes
[edit]- ^ In some European countries, the retail Wii U and Windows versions were released on November 8, 2013.[1]
- ^ Splash Damage developed the multiplayer mode, while the Windows port was outsourced to Iron Galaxy Studios.
References
[edit]- ^ a b Phillips, Tom (October 18, 2013). "Batman: Arkham Origins' Wii U and physical PC versions will launch later in Europe". Eurogamer. Archived from the original on October 21, 2013. Retrieved October 18, 2013.
- ^ GameSpot (June 7, 2024). Batman Arkham Shadow Official Story Trailer | Summer Game Fest 2024. Retrieved June 8, 2024 – via YouTube.
- ^ Kinda Funny Highlights (June 7, 2024). Batman Arkham Shadow - Developer Interview. Retrieved June 8, 2024 – via YouTube.
- ^ Schedeen, Jesse (June 8, 2024). "Batman: Arkham Shadow - 5 Details We Found In the New Trailer". IGN. Retrieved June 8, 2024.
- ^ a b c d Kietzmann, Ludwig (November 1, 2013). "Batman: Arkham Origins review: Same bat-channeling". Engadget. Archived from the original on April 13, 2014. Retrieved April 30, 2022.
- ^ Batman: Arkham Origins — Inside the Batcave and Infiltrating GCPD. IGN. October 1, 2013. Event occurs at 16:53. Archived from the original on October 5, 2013. Retrieved May 13, 2014.
- ^ "Batman: Arkham Origins – Time For A Reboot". Silicon Era. November 16, 2013. Archived from the original on December 6, 2013. Retrieved May 1, 2022.
- ^ a b c d Carter, Chris (November 1, 2013). "'Stiq Tips: A Batman: Arkham Origins Guide". Engadget. Archived from the original on February 12, 2014. Retrieved November 2, 2013.
- ^ Holmes, Eric [@ericholmeslive] (August 18, 2013). "it's called the Grapnel Accelerator. Earlier tech. Same principle" (Tweet). Archived from the original on March 5, 2016. Retrieved August 19, 2013 – via Twitter.
- ^ a b c d e f g h Hussain, Tamoor (April 9, 2013). "Batman Arkham Origins full details: Batwing, Dark Knight challenge system, Remote Claw". Computer and Video Games. Archived from the original on April 12, 2013. Retrieved April 10, 2014.
- ^ Totilo, Stephen (May 20, 2013). "The Next Batman Game Still Has A Lot To Prove". Kotaku. Archived from the original on May 20, 2013. Retrieved May 20, 2013.
- ^ Reeves, Ben (August 21, 2013). "Batman: Arkham Origins The Caped Crusader's Shocking New Gameplay". Game Informer. Archived from the original on October 28, 2013. Retrieved May 1, 2022.
- ^ a b c Ching, Albert (October 1, 2013). "Players Guide a Young Batman's Long Christmas in 'Arkham Origins'". CBR. Archived from the original on April 29, 2014. Retrieved April 30, 2022.
- ^ a b c d George, Richard (April 9, 2013). "Assassinating Batman in Arkham Origins". IGN. Archived from the original on April 11, 2013. Retrieved April 14, 2013.
- ^ a b c d Miller, Mike (April 10, 2013). "The World Of Batman: Arkham Origins (Page 2)". Game Informer. GameStop. Archived from the original on April 13, 2013. Retrieved April 11, 2013.
- ^ a b Vore 2013, p. 51.
- ^ a b c d e f George, Richard (May 20, 2013). "Batman: Arkham Origins is a Blast From the Past". IGN. Archived from the original on May 20, 2013. Retrieved April 30, 2022.
- ^ a b George, Richard; Dyer, Mitch (May 20, 2013). "Exploring Combat, Upgrades, and Gotham in Batman: Arkham Origins". IGN / J2 Global. Archived from the original on June 7, 2013. Retrieved May 22, 2013.
- ^ a b Greenwald, Will (September 23, 2013). "Hands On With Batman: Arkham Origins, More". PC Magazine. Archived from the original on November 1, 2013. Retrieved May 1, 2022.
- ^ Cowen, Nick (June 26, 2013). "Batman: Arkham Origins – E3 preview". The Guardian. Archived from the original on June 27, 2013. Retrieved June 26, 2013.
- ^ a b c d
- Hurley, Leon (October 25, 2013). "Batman: Arkham Origins PS3 review – step in studio fleshes out Wayne's world admirably". Official UK PlayStation Magazine. Future plc. Archived from the original on October 30, 2013. Retrieved October 28, 2013.
- Hurley, Leon (October 25, 2013). "Batman: Arkham Origins PS3 review – step in studio fleshes out Wayne's world admirably". Official UK PlayStation Magazine. Future plc. Archived from the original on October 30, 2013. Retrieved October 28, 2013.
- Hurley, Leon (October 25, 2013). "Batman: Arkham Origins PS3 review – step in studio fleshes out Wayne's world admirably". Official UK PlayStation Magazine. Future plc. Archived from the original on October 30, 2013. Retrieved October 28, 2013.
- ^ a b c Kuchera, Ben (May 20, 2013). "Batman solves crimes by moving through time and space in Arkham Origins". The PA Report. Penny Arcade. Archived from the original on June 7, 2013. Retrieved June 12, 2013.
- ^ a b c d Turi, Tim (May 20, 2013). "Batman: Arkham Origins – The Joker Appears In Hands-on Preview". Game Informer. GameStop. Archived from the original on June 7, 2013. Retrieved May 20, 2013.
- ^ Vore 2013, p. 50.
- ^ a b GamesTM 2013, p. 29.
- ^ a b c Hussain, Tamoor (October 1, 2013). "'Barman Arkham Origins' Preview: Becoming the Legend". Computer and Video Games. Archived from the original on October 6, 2013. Retrieved October 1, 2013.
- ^ Phillips, Tom (September 29, 2013). "Batman: Arkham Origins' Initiation DLC stars Bruce Wayne in Asia". Eurogamer. Archived from the original on September 29, 2013. Retrieved September 29, 2013.
- ^ Gilroy, Liam (October 1, 2013). "Batman: Arkham Origins features brutal permadeath 'I Am the Night' mode". Games.on.net. Archived from the original on October 7, 2013. Retrieved October 1, 2013.
- ^ a b Cowen, Nick (November 8, 2013). "Batman: Arkham Origins review — standing on the shoulders of giants". The Guardian. Archived from the original on November 12, 2013. Retrieved November 8, 2013.
- ^ a b Martin, Liam (August 23, 2013). "'Batman: Arkham Origins' 1-vs-100 mode detailed — gamescom 2013". Digital Spy. Hearst Corporation. Archived from the original on August 26, 2013. Retrieved August 23, 2013.
- ^ Martin, John Llewellyn (September 13, 2013). "Batman: Arkham Origins Video: The Dark Knight's Physics". ScreenCrush. Archived from the original on February 1, 2014. Retrieved September 14, 2013.
- ^ Bhat, Aditya (September 14, 2013). "Batman: Arkham Origins Has Bigger Map, Details of Boss Fights Revealed [VIDEO]". International Business Times. Archived from the original on September 17, 2013. Retrieved September 14, 2013.
- ^ Shaw-Williams, Hannah (September 19, 2013). "Batman: Arkham Origins Multiplayer Gameplay". GameRankings.com / CBS Interactive. Archived from the original on September 24, 2013. Retrieved October 11, 2013.
- ^ Kietzmann, Ludwig (July 31, 2013). "Be or beat Batman in Arkham Origins multiplayer mode". Engadget. Archived from the original on August 1, 2013. Retrieved July 31, 2013.
- ^ a b Hamilton, Kirk (July 31, 2013). "It's Thugs vs. Thugs vs. Batman In Arkham Origins' 3-Team Multiplayer". Kotaku. Archived from the original on August 2, 2013. Retrieved July 31, 2013.
- ^ Osborn, Chuck (July 31, 2013). "Multiplayer Comes to Batman: Arkham Origins". IGN / J2 Global. Archived from the original on August 20, 2013. Retrieved July 31, 2013.
- ^ a b Corriea, Alexa Ray (December 16, 2013). "Batman: Arkham Origins gets new 'last man standing' multiplayer mode today". Polygon.com / Vox Media. Archived from the original on December 19, 2013. Retrieved December 16, 2013.
- ^ Kubba, Sinan (May 20, 2013). "Batman: Arkham Origins stars Roger Craig Smith as Batman, Troy Baker as Joker". Engadget. Archived from the original on June 7, 2013. Retrieved April 30, 2022.
- ^ Kelly, Andy (August 21, 2009). "Read PSM3's Batman: Arkham Asylum review here". PSM3. Computer and Video Games. Archived from the original on January 23, 2011. Retrieved March 23, 2013.
- ^ Kohler, Chris (September 1, 2009). "Review: Creepy Batman: Arkham Asylum Redefines Comic-Book Game". Wired. Condé Nast Publications. Archived from the original on September 3, 2009. Retrieved April 2, 2013.
- ^ a b c Watts, Steve (April 18, 2013). "Batman: Arkham Origins devs detail relationships, setting". Shacknews. GameFly. Archived from the original on April 19, 2013. Retrieved April 18, 2013.
- ^ Watson, Tom (November 14, 2013). "Batman: Arkham Origins and why video games are good for the brain". New Statesman. Archived from the original on July 23, 2014. Retrieved January 11, 2015.
- ^ a b Galetta, Ryan (October 24, 2013). "Batman: Arkham Origins Out Tomorrow on PS3". PlayStation Blog. Archived from the original on October 26, 2013. Retrieved January 11, 2015.
- ^ a b Miller, Matt (April 15, 2013). "The Nemesis Of Batman: Arkham Origins". Game Informer. GameStop. Archived from the original on April 17, 2013. Retrieved April 15, 2013.
- ^ a b c d Martens, Todd (May 20, 2013). "'Batman: Arkham Origins' aims for darker spirit of Nolan trilogy". Los Angeles Times. Archived from the original on June 7, 2013. Retrieved June 8, 2013.
- ^ Blanc, J. B. (September 1, 2013). "It's a younger take on all the characters — including mine, Bane". Facebook. Archived from the original on March 8, 2021. Retrieved October 8, 2013.
- ^ a b c d Sapieha, Chad (September 19, 2013). "Batman: Arkham Origins puts gamers to the test with 'master class' boss fights". Financial Post. Archived from the original on September 20, 2013. Retrieved April 30, 2022.
- ^ Eddie, Makuch (October 17, 2013). "Mark Rolston the voice of Deathstroke in Batman: Arkham Origins". GameSpot. Archived from the original on October 19, 2013. Retrieved October 17, 2013.
- ^ a b c Siegel, Lucas (July 18, 2013). "SDCC '13: Batman: Arkham Origins Panel Reveals Copperhead, Batgirl Teased, More". Newsarama.com / TechMediaNetwork, Inc. Archived from the original on July 21, 2013. Retrieved July 18, 2013.
- ^ Holmes, Eric [@ericholmeslive] (July 19, 2013). "Copperhead is played by the very talented Rosa Salazar!" (Tweet). Archived from the original on March 5, 2016. Retrieved August 15, 2013 – via Twitter.
- ^ Haas, Pete (August 20, 2013). "Batman: Arkham Origins Firefly Trailer Is Full Of Villains". CinemaBlend.com. Archived from the original on December 21, 2013. Retrieved August 20, 2013.
- ^ Freeman, Crispin [@CrispinFreeman] (November 9, 2013). "Yes, that is me as Firefly" (Tweet). Archived from the original on November 11, 2013. Retrieved November 9, 2013 – via Twitter.
- ^ Perry, Spencer (October 12, 2013). "NYCC: Another Assassin Revealed for Batman: Arkham Origins". SuperHeroHype. Archived from the original on October 16, 2013. Retrieved October 12, 2013.
- ^ Payton, Khary [@kharypayton] (October 29, 2013). "And the correct answer is the baddest sewer dweller since C.H.U.D.: KILLER CROC! Congrats, @splinter48708! You got a signed pic coming!" (Tweet). Archived from the original on March 5, 2016. Retrieved October 29, 2013 – via Twitter.
- ^ Haas, Pete (October 21, 2013). "Batman: Arkham Origins Screenshots Confirm Lady Shiva, Killer Croc". CinemaBlend. Archived from the original on October 29, 2013. Retrieved April 30, 2022.
- ^ Hu, Kelly [@KellyHu] (October 28, 2013). ""@JackieFiest: @KellyHu great job in @BatmanArkham! Recognized your voice in Shiva as soon as I heard it." Cool! Thanks! How's the game?" (Tweet). Archived from the original on March 4, 2016. Retrieved October 28, 2013 – via Twitter.
- ^ Clow, Chris (April 11, 2014). "Game Review: 'Batman: Arkham Origins Blackgate – Deluxe Edition'". GeekNation. Archived from the original on April 14, 2014. Retrieved January 13, 2015.
- ^ a b c d Clow, Chris (October 31, 2013). "Game Review - Batman: Arkham Origins, Plus Collector's Edition Extras". GeekNation. Archived from the original on November 2, 2013. Retrieved November 3, 2013.
- ^ Glasser, AJ (January 30, 2009). "Twenty Minutes With Batman: Arkham Asylum". Kotaku. Archived from the original on February 3, 2009. Retrieved April 1, 2013.
- ^ Mize, Clint (September 18, 2013). "Batman: Arkham Origins Bosses Are Like Final Exams... But With Way More Punching". MTV. Archived from the original on September 26, 2013. Retrieved September 22, 2013.
- ^ Haas, Pete (July 23, 2013). "Batman: Arkham Origins Brings Back Mad Hatter". CinemaBlend.com. Archived from the original on October 5, 2013. Retrieved July 23, 2013.
- ^ Mercer, Matthew [@matthewmercer] (October 25, 2013). "Check out the release of Batman: Arkham Origins today! I'm extremely honored to be voicing Anarky, so keep an ear out" (Tweet). Archived from the original on February 3, 2016. Retrieved October 26, 2013 – via Twitter.
- ^ a b c d e f g h Narcisse, Evan (October 25, 2013). "Batman: Arkham Origins: The Kotaku Review". Kotaku. Archived from the original on May 5, 2014. Retrieved May 1, 2022.
- ^ Narcisse, Evan (October 1, 2013). "In Batman: Arkham Origins, Barbara Gordon Isn't Batgirl... Yet". Kotaku. Archived from the original on January 23, 2014. Retrieved May 1, 2022.
- ^ Guerrie, Brandon (October 28, 2013). "Batman: Arkham Origins Walkthrough- Find Black Mask". Prima Games. Archived from the original on October 29, 2013. Retrieved October 28, 2013.
- ^ Payton, Khary [@kharypayton] (October 26, 2013). "Yep. Warden Joseph. But u missed my other guy!" (Tweet). Archived from the original on March 5, 2016. Retrieved October 27, 2013 – via Twitter.
- ^ Keaton, Josh [@joshkeaton] (November 2, 2013). ""@PainHybrid: @joshkeaton Do you voice Robin in the Batman Arkham Origins multiplayer?" guilty as charged" (Tweet). Archived from the original on March 4, 2016. Retrieved November 3, 2013 – via Twitter.
- ^ a b Hanson, Ben (April 29, 2013). "Die Hard, Robin, And The Music Of Batman: Arkham Origins". Game Informer. GameStop. Archived from the original on April 30, 2013. Retrieved April 29, 2013.
- ^ Day, Andrew (October 29, 2013). "Batman: Arkham Origins Review". Capsule Computers. Archived from the original on December 5, 2013. Retrieved October 29, 2013.
- ^ a b Totilo, Stephen (October 25, 2013). "Today's New Batman Games Tease A Very Cool Possible Sequel". Kotaku. Archived from the original on October 27, 2013. Retrieved October 27, 2013.
- ^ Sapieha, Chad (October 25, 2013). "Batman: Arkham Origins plays it safe, but still satisfies". Financial Post. Archived from the original on October 27, 2013. Retrieved April 30, 2022.
- ^ a b Fenner, James (October 28, 2013). "Batman: Arkham Origins Easter Eggs and Lore Guide". GuardianLV.com. Archived from the original on October 30, 2013. Retrieved October 29, 2013.
- ^ a b Cooper, Hollander (October 25, 2013). "Batman: Arkham sequel/spin-off teased in after-credits scene of Arkham Origins". GamesRadar. Future plc. Archived from the original on November 9, 2013. Retrieved October 27, 2013.
- ^ Carsillo, Ray (April 22, 2014). "Batman: Arkham Origins: Cold, Cold Heart DLC launch trailer defrosts online". Electronic Gaming Monthly. Archived from the original on August 9, 2014. Retrieved January 13, 2015.
- ^ a b c Miller, Mike (April 10, 2013). "The World Of Batman: Arkham Origins". Game Informer. GameStop. Archived from the original on April 12, 2013. Retrieved April 11, 2013.
- ^ a b c d Watts, Steve (May 2, 2013). "Batman: Arkham Origins aims to look like film noir". Shacknews. GameFly. Archived from the original on November 23, 2013. Retrieved May 2, 2013.
- ^ Perry, Spencer (June 13, 2013). "E3: Batman: Arkham Origins First Impressions". ComingSoon.net. CraveOnline. Archived from the original on June 18, 2013. Retrieved June 13, 2013.
- ^ Narcisse, Evan (September 20, 2013). "What's Going to Be Good (and Bad) About the Next Batman Video Game". Kotaku. Archived from the original on November 1, 2013. Retrieved September 21, 2013.
- ^ Vore 2013, p. 46.
- ^ a b c "Batman: Arkham Origins To Be A "Year Two" Story". Siliconera. CraveOnline. April 12, 2013. Archived from the original on April 14, 2013. Retrieved April 12, 2013.
- ^ a b WB Games Montréal (October 25, 2013). Batman: Arkham Origins. Warner Bros. Interactive Entertainment. Scene: Gotham City Police Department Sewers.
Batman: Roman's always been paranoid [...] He'd sent in a decoy [...] The killer didn't hesitate to shoot the decoy, but he wanted Roman alive — to access the cash stored at the Gotham Merchants Bank [...] What kind of monster forces a man to kill the ones he loves..? The Joker.
- ^ WB Games Montréal (October 25, 2013). Batman: Arkham Origins. Warner Bros. Interactive Entertainment. Scene: Gotham Merchants Bank.
[Joker takes off Black Mask mask and then chuckles dementedly] / Batman: It's been you this whole time — you hired the assassins. You've been running Sionis' operation. / Joker: Well, technically, it's 'my' operation now. Isn't that right, boys?
- ^ "Batman: Arkham Origins Walkthrough- Find Black Mask". Prima Games. October 2013. Archived from the original on November 2, 2013. Retrieved November 3, 2013.
- ^ Guerrie, Brandon (October 2013). "Batman: Arkham Origins Walkthrough- Apprehend The Joker". Prima Games. Archived from the original on November 2, 2013. Retrieved November 3, 2013.
- ^ WB Games Montréal (October 25, 2013). Batman: Arkham Origins. Warner Bros. Interactive Entertainment. Scene: Blackgate Prison.
Joker: You want to know something funny? I used to think of fate as evil — predetermined not by some higher power but by the rules of human nature. But tonight, that's all changed. / Harleen Quinzel: What's changed? / Joker: Have you ever had the feeling that your entire life has been building toward this one moment? / Harleen Quinzel: Is that how you feel? / Joker: Well, now, yes. Now I realize that all the battles, the bad days, the brutalities — it was all the hand of fate at work / Harleen Quinzel: So now you see fate differently? / Joker: Absolutely. Now I understand. There are no chance encounters. It was all meant to be. Everything leading up to who I've met tonight!
- ^ Guerrie, Brandon (October 2013). "Batman: Arkham Origins Walkthrough- How to Apprehend Firefly at Pioneer's Bridge". Prima Games. Archived from the original on November 6, 2013. Retrieved November 3, 2013.
- ^ a b "Batman: Arkham Origins Walkthrough- How to Defeat The Joker". Prima Games. October 2013. Archived from the original on November 5, 2013. Retrieved November 3, 2013.
- ^ WB Games Montréal (October 25, 2013). Batman: Arkham Origins. Warner Bros. Interactive Entertainment. Scene: Blackgate Prison (Bane battle).
Joker: So. What our friend Bane holds in his hand is — a heart monitor. Once he clamps it on, every beat of his vacant little heart will charge the battery — on this electric chair. And when it's fully charged - [Joker mimics being electrocuted] So either you kill Bane - / Batman: No. I won't kill him. / Bane: But you will. You will fight me with all your resolve. Or you will die. Someone is going to die: You, me, or the clown. The question of which one of us it is... is in your hands.
- ^ WB Games Montréal (October 25, 2013). Batman: Arkham Origins. Warner Bros. Interactive Entertainment. Scene: Blackgate Prison (Bane battle).
Joker: Well, I'd love to stay and celebrate your victory, but I've got stockings to stuff, mistletoe to hang — and about fifteen skyscrapers to blow up before sunrise.
- ^ WB Games Montréal (October 25, 2013). Batman: Arkham Origins. Warner Bros. Interactive Entertainment. Scene: Blackgate Prison (Bane battle).
Batman: He's secure. And it appears the TN-1 Bane took damaged his memory — permanently. / Alfred: Does that mean he won't be revealing your identity? / Batman: Looks that way.
- ^ WB Games Montréal (October 25, 2013). Batman: Arkham Origins. Warner Bros. Interactive Entertainment. Scene: Blackgate Prison Chapel.
Joker: Fresh off a kill and back for more, eh? / Batman: Bane's still alive. Joker: [confused, pulls out the remote heart monitor and sees both heartbeats still going] Now that's not funny. [...] Joker: Come on, baby! Beat me 'til your knuckles bleed... And why quit there? You know there's only one way to stop me.
- ^ WB Games Montréal (October 25, 2013). Batman: Arkham Origins. Warner Bros. Interactive Entertainment. Scene: Blackgate Prison.
Gordon: I keep asking myself why I didn't bring him in. And I now know, the truth is I let him go because of you. Because you believe in him [...] Maybe I can give them something to believe in. Maybe he can give them something to believe in.
- ^ WB Games Montréal (October 25, 2013). Batman: Arkham Origins. Warner Bros. Interactive Entertainment. Scene: Credits (approx 3:45 minutes in).
Quincy Sharp: If tonight's events have taught us anything, it's that Blackgate is not the place to be housing our city's most dangerous offenders. Not one — but two prison breaks in the same night! All of tonight's tragedies would have been avoided if Gotham had a proper treatment facility for its top echelon offenders. A place with impenetrable security — where the most dangerous could be isolated, rehabilitated, and treated for their illness. A place like Arkham Asylum. And after what happened tonight, I promise the good people of Gotham that I will work tirelessly — I will lobby the city council — go to the governor if I have to — do everything in my power to get Arkham Asylum reopened.
- ^ Graser, Marc (July 11, 2012). "Warner Bros.' Super Vision for 'Justice League'". Variety. Archived from the original on July 13, 2012. Retrieved May 1, 2022.
- ^ Gilbert, Ben (August 6, 2012). "Paul Dini explains absence from next Batman game". Engadget. Archived from the original on August 8, 2012. Retrieved May 1, 2022.
- ^ Cook, Dave (February 12, 2013). "New Batman Arkham game due in 2013, Warner financials confirm". VG247. Archived from the original on February 14, 2013. Retrieved May 1, 2022.
- ^ a b c Cook, Dave (September 6, 2013). "Batman: Arkham Origins peels back the cowl and gets personal – gameplay & interview". VG247. Archived from the original on November 11, 2013. Retrieved September 15, 2013.
- ^ Vore, Brian (March 26, 2014). "Rocksteady Studios Comments On Batman: Arkham Origins". Game Informer. GameStop. Archived from the original on March 29, 2014. Retrieved September 7, 2016.
- ^ GamesTM 2013, p. 30.
- ^ Hanson, Ben (April 17, 2013). "The Storyline Of Batman: Arkham Origins". Game Informer. GameStop. Archived from the original on April 19, 2013. Retrieved April 17, 2013.
- ^ a b Pitcher, Jenna (January 10, 2014). "WGA Videogame Writing Award nominations include Assassin's Creed 4 and The Last of Us". Polygon.com. Archived from the original on February 26, 2014. Retrieved January 10, 2014.
- ^ a b c Vore, Brian (April 9, 2013b). "May Cover Revealed: Batman: Arkham Origins". Game Informer. GameStop. Archived from the original on April 11, 2013. Retrieved April 14, 2013.
- ^ Nag magazine (May 2012) print publication, as reported by Begley, Chris (April 28, 2013). "Kevin Conroy not returning for 'Batman: Arkham Origins' [Update]". BatmanNews.com. Archived from the original on May 2, 2013. Retrieved December 17, 2013.
- ^ Hussain, Tamoor (May 19, 2013). "Batman voice actor will return for Arkham Origins". Computer and Video Games. Future Publishing. Archived from the original on June 7, 2013. Retrieved May 19, 2013.
- ^ Karmali, Luke (May 20, 2013). "Kevin Conroy May Be In Arkham Origins After All". IGN. Archived from the original on June 7, 2013. Retrieved May 20, 2013.
- ^ Kubba, Sinan (June 11, 2013). "Batman: Arkham Origins doesn't feature Kevin Conroy after all". Engadget. Archived from the original on June 14, 2013. Retrieved June 11, 2013.
- ^ Yin-Poole, Wesley (July 31, 2013). "Batman: Arkham Origins multiplayer skips Wii U". Eurogamer. Archived from the original on August 3, 2013. Retrieved July 31, 2013.
- ^ Haas, Pete (September 18, 2013). "Splash Damage Creative Director Alastair Cornish, Says Arkham Origins Multiplayer Isn't Tacked On". CinemaBlend.com. Archived from the original on December 21, 2013. Retrieved September 23, 2013.
- ^ a b c Hanson, Ben (May 1, 2013). "The Dark Art Of Batman: Arkham Origins". Game Informer. Archived from the original on May 3, 2013. Retrieved May 1, 2013.
- ^ Vore 2013, p. 48.
- ^ Sarkar, Samit (September 18, 2013). "Batman: Arkham Origins gives you 'black belts at being Batman'". Polygon. Archived from the original on September 21, 2013. Retrieved September 21, 2013.
- ^ Reparaz, Mikel (September 8, 2013). "Batman: Arkham Origins hands-on — stalking Deadshot and escaping Wonderland". Official Xbox Magazine. Archived from the original on September 11, 2013. Retrieved September 9, 2013.
- ^ StartReplayVideo (2013). Batman: Arkham Origins Gamescom Interview (video podcast). YouTube. Event occurs at 3:08. Archived from the original on March 1, 2014. Retrieved May 13, 2014.
- ^ Gamespot (2013). Batman: Arkham Origins – E3 2013 Stage Demo (video podcast). Youtube. Event occurs at 8:59. Archived from the original on April 15, 2014. Retrieved May 13, 2014.
- ^ Rev3Games (2013). Batman Arkham Origins Gameplay Dev Walkthrough with Adam Sessler! E3 2013 (video podcast). Youtube. Event occurs at 6:26. Archived from the original on May 5, 2014. Retrieved May 13, 2014.
{{cite AV media}}
: CS1 maint: numeric names: authors list (link) - ^ GamerHubVideos (2013). Batman Arkham Origins Preview Interview With Eric Holmes — Gamerhubtv (video podcast). Youtube. Archived from the original on July 8, 2014.
- ^ a b "Batman Arkham Origins: Original Video Game Score". WaterTower Music. Archived from the original on February 8, 2014. Retrieved May 1, 2022.
- ^ Hamilton, Kirk (October 17, 2011). "So Many Batmen, So Many Batman Musical Themes". Kotaku.com / Gawker Media. Archived from the original on October 20, 2011. Retrieved October 3, 2013.
- ^ Brukman, Jesse (October 18, 2013). "Inside the 'Batman: Arkham Origins' Soundtrack". Rolling Stone. Archived from the original on October 22, 2013. Retrieved October 18, 2013.
- ^ Fahey, Mike (October 12, 2013). "The Arkham Origins Mobile Game, From The Makers Of Mortal Kombat". Kotaku. Archived from the original on October 16, 2013. Retrieved October 12, 2013.
- ^ Hodapp, Eli (October 16, 2013). "Free to Play Batman: Arkham Origins Just Hit the App Store Worldwide". TouchArcade. Archived from the original on October 20, 2013. Retrieved October 17, 2013.
- ^ Yoon, Andrew (October 12, 2013). "Batman: Arkham Origins goes free-to-play in iOS and Android game". Shacknews. GameFly. Archived from the original on October 16, 2013. Retrieved October 12, 2013.
- ^ Diener, Matt (October 13, 2013). "Batman Arkham Origins announced for iOS and Android, lets you unlock suits with console version". Pocket Gamer. Archived from the original on October 16, 2013. Retrieved October 13, 2013.
- ^ Farokhmanesh, Megan (October 12, 2013). "Free-to-play brawler Batman: Arkham Origins launching for mobile devices". Polygon.com / Vox Media. Archived from the original on October 16, 2013. Retrieved October 12, 2013.
- ^ Phillips, Tom (August 9, 2017). "Batman: Arkham Origins is now backwards compatible on Xbox One". Eurogamer. Archived from the original on August 13, 2017. Retrieved August 13, 2017.
- ^ Sayed, Rashid (October 9, 2013). "Batman Arkham Origins: Meet The Voice Behind Batman And Joker". Gaming Bolt. Archived from the original on October 14, 2013. Retrieved October 11, 2013.
- ^ "NECA Announces Batman: Arkham Origins Gamestop USA Exclusive". Gamasutra. UBM plc. July 19, 2013. Archived from the original on March 4, 2016. Retrieved September 15, 2013.
- ^ Goellner, Caleb (July 18, 2013). "DC Collectibles Debuts More 'Batman: Arkham Origins; Action Figure SDCC 2013". Comics Alliance. Townsquare Media. Archived from the original on April 20, 2014. Retrieved September 15, 2013.
- ^ Pitcher, Jenna (June 4, 2013). "DC Entertainment to unleash Batman: Arkham Origins interactive comic adaption". Polygon.com / Vox Media. Archived from the original on June 25, 2013. Retrieved June 5, 2013.
- ^ a b Sarkar, Samit (December 19, 2013). "Batman: Arkham Origins interactive graphic novel hits iOS". Polygon.com / Vox Media. Archived from the original on April 12, 2014. Retrieved December 22, 2013.
- ^ Stephany, Nunneley (September 24, 2013). "Batman: Arkham Origins PlayStation-exclusive Knightfall Pack detailed, trailered". VG247. Videogaming 247 Ltd. Archived from the original on September 28, 2013. Retrieved May 1, 2022.
- ^ a b c Kubba, Sinan (June 11, 2013). "Batman: Arkham Origins PS3 'Knightfall' content detailed". Engadget. Archived from the original on June 13, 2013. Retrieved May 1, 2022.
- ^ Mahardy, Mike (September 24, 2013). "New Batman: Arkham Origins Knightfall Maps Revealed". IGN. Archived from the original on September 24, 2013. Retrieved April 30, 2022.
- ^ a b Phillips, Tom (August 7, 2013). "Batman: Arkham Origins' £79.99 Collector's Editions detailed". Eurogamer. Archived from the original on August 10, 2013. Retrieved August 7, 2013.
- ^ a b Bantick, Mike (August 15, 2013). "Batman: Arkham Origins Collector's Ed in Australia and NZ only". ItWire. Archived from the original on October 26, 2013. Retrieved September 28, 2013.
- ^ Karmali, Luke (August 14, 2013). "Batman: Arkham Origins' Collectors' Edition Revealed". IGN. Archived from the original on August 17, 2013. Retrieved August 14, 2013.
- ^ Yin-Poole, Wesley (May 20, 2013). "Turns out Kevin Conroy is working on Batman: Arkham Origins after all". Eurogamer. Archived from the original on June 7, 2013. Retrieved May 20, 2013.
- ^ a b Kendrick, Ben (September 25, 2013). "New Arkham Origins Deathstroke DLC Trailer Analyzed". GameRant.com. Archived from the original on September 30, 2013. Retrieved September 25, 2013.
- ^ Robison, Seth (September 9, 2013). "New Batman: Arkham Origins Deathstroke Features". Newsarama. Archived from the original on September 12, 2013. Retrieved September 10, 2013.
- ^ a b Phillips, Tom (November 28, 2013). "Batman: Arkham Origins story DLC focuses on "key relationship" in comics canon". Eurogamer. Archived from the original on December 10, 2013. Retrieved November 28, 2013.
- ^ Carter, Chris (December 31, 2013). "Batman: Arkham Origins: Initiation". Destructoid. Archived from the original on January 2, 2014. Retrieved January 1, 2014.
- ^ Jackson, Mike (February 25, 2014). "Batman: Arkham Origins 'Cold, Cold Heart' story DLC out April — reveal trailer". Computer and Video Games. Archived from the original on February 25, 2014. Retrieved February 25, 2014.
- ^ Yin-Poole, Wesley (April 10, 2014). "This is what the Batman: Arkham Origins Cold, Cold Heart DLC looks like". Eurogamer. Archived from the original on April 19, 2014. Retrieved April 19, 2014.
- ^ Gaston, Martin (January 31, 2014). "WB pulls the plug on Batman: Arkham Origins story DLC for Wii U". GameSpot. CBS Interactive. Archived from the original on January 31, 2014. Retrieved February 9, 2014.
- ^ a b c Thielenhaus, Kevin (October 25, 2013). "Batman: Arkham Origins – How to Earn Unlockable Costumes". GameFront. Archived from the original on October 29, 2013. Retrieved October 27, 2013.
- ^ a b c Parreno, Ryan (September 7, 2013). "Batman: Arkham Origins Leaked Alternate Skins". Gameranx.com. Archived from the original on September 11, 2013. Retrieved April 29, 2022.
- ^ Sarkar, Samit (September 26, 2013). "Batman: Arkham Origins season pass available for $19.99". Polygon.com / Vox Media. Archived from the original on September 30, 2013. Retrieved September 26, 2013.
- ^ a b Robinson, Seth (September 26, 2013). "'Batman: Arkham Origins' Season Pass Promises (Nearly) Infinite Batmen". Newsarama. Archived from the original on September 29, 2013. Retrieved September 30, 2013.
- ^ a b Corriea, Alexa Ray (August 7, 2013). "Batman: Arkham Origins skin pack adds alternate timeline costumes". Polygon.com / Vox Media. Archived from the original on August 11, 2013. Retrieved August 7, 2013.
- ^ "2013 Nominees". Game Critics Awards. 2013. Archived from the original on June 7, 2007. Retrieved June 26, 2013.
- ^ Pinchefsky, Carol (June 16, 2013). "The Best (And Worst) Of E3 2013". Forbes. Archived from the original on June 21, 2013. Retrieved June 26, 2013.
- ^ Bertz, Matt (June 17, 2013). "Game Informer's Best Of E3 2013 Awards". Game Informer. GameStop. Archived from the original on October 26, 2013. Retrieved June 26, 2013.
- ^ Siegel, Lucas (June 14, 2013). "Newsarama's E3 2013 Best Of Show Selections". Newsarama. Archived from the original on March 4, 2016. Retrieved June 26, 2013.
- ^ "IGN's Best of E3 2013 Awards". IGN. June 11, 2013. Archived from the original on July 9, 2013. Retrieved June 11, 2013.
- ^ a b "Batman: Arkham Origins for PlayStation 3 Reviews". Metacritic / CBS Interactive. Archived from the original on March 28, 2014. Retrieved October 25, 2013.
- ^ a b "Batman: Arkham Origins for Xbox 360 Reviews". Metacritic / CBS Interactive. Archived from the original on May 11, 2014. Retrieved October 25, 2013.
- ^ a b "Batman: Arkham Origins for Wii U Reviews". Metacritic / CBS Interactive. Archived from the original on May 10, 2014. Retrieved January 24, 2014.
- ^ a b "Batman: Arkham Origins for PC Reviews". Metacritic / CBS Interactive. Archived from the original on October 28, 2013. Retrieved October 25, 2013.
- ^ a b Sterling, Jim (October 28, 2013). "Review: Batman: Arkham Origins". Destructoid. Archived from the original on November 1, 2013. Retrieved May 1, 2022.
- ^ a b c Bramwell, Tom (October 25, 2013). "Batman: Arkham Origins review". Eurogamer. Archived from the original on April 13, 2014. Retrieved October 27, 2013.
- ^ a b c d e f g Reiner, Andrew (October 25, 2013). "Batman: Arkham Origins". Game Informer. Archived from the original on April 27, 2014. Retrieved April 30, 2022.
- ^ a b c d e f g h i j k Petit, Carolyn (October 25, 2013). "Holy predictability, Batman!". GameSpot. CBS Interactive. Archived from the original on October 28, 2013. Retrieved October 27, 2013.
- ^ a b c d Stapleton, Dan (October 25, 2013). "Batman: Arkham Origins Review". IGN. Archived from the original on October 28, 2013. Retrieved October 28, 2013.
- ^ a b c d
- Butterworth, Scott (October 25, 2013). "Batman: Arkham Origins PS3 review – step in studio fleshes out Wayne's world admirably". Official Xbox Magazine. Archived from the original on October 28, 2013. Retrieved October 28, 2013.
- Butterworth, Scott (October 25, 2013). "Batman: Arkham Origins PS3 review – step in studio fleshes out Wayne's world admirably". Official Xbox Magazine. Archived from the original on October 28, 2013. Retrieved October 28, 2013.
- ^ a b c d e f Kollar, Phillip (October 25, 2013). "'Batman: Arkham Origins' Review: Knightfall". Polygon. Archived from the original on April 28, 2014. Retrieved October 27, 2013.
- ^ a b c Miller, Simon (October 25, 2013). "Batman: Arkham Origins Review". VideoGamer.com. Pro-G Media Ltd. Archived from the original on October 25, 2013. Retrieved October 27, 2013.
- ^ a b c d Saltzmann, Mitchell (October 25, 2013). "Batman Arkham Origins Review – The Dark Knight Coasts". GameFront. Archived from the original on October 30, 2013. Retrieved October 27, 2013.
- ^ a b c Carsillo, Ray (October 25, 2013). "EGM Review: Batman: Arkham Origins". Electronic Gaming Monthly. Archived from the original on October 30, 2013. Retrieved October 27, 2013.
- ^ Henningsen, Jay (November 2, 2013). "Batman: Arkham Origins' flaws overshadow its improvements (review)". VentureBeat. Archived from the original on March 8, 2014. Retrieved May 1, 2022.
- ^ a b "UPDATE: Motion Picture Sound Editors Unveil Full List Of Golden Reel Nominees". Deadline Hollywood. PMC. January 17, 2014. Archived from the original on January 29, 2014. Retrieved January 17, 2014.
- ^ "2013 NAVGTR Winners". NAVGTR. February 17, 2014. Archived from the original on September 28, 2019. Retrieved February 21, 2020.
- ^ "2013 BTVA Voice Acting Awards". Behind The Voice Actors. Archived from the original on April 13, 2021. Retrieved December 26, 2019.
- ^ a b "Ubisoft wins big at Canadian Videogame Awards". The Georgia Straight. November 24, 2014. Archived from the original on August 25, 2021. Retrieved May 7, 2020.
- ^ a b "Develop Awards 2014: The finalists revealed". MCV/DEVELOP. April 29, 2014. Archived from the original on December 2, 2020. Retrieved December 17, 2020.
- ^ Staff, Xbox Wire (June 5, 2014). "Announcing the Winners of the Xbox 360 Game Awards". Xbox Wire. Retrieved May 13, 2024.
- ^ a b "Relentless Kerrang! Awards 2014 Nominations Revealed! | Music - Kerrang! Radio".
- ^ "Gioco del Mese - Ottobre 2013". Everyeye Videogiochi (in Italian). Retrieved May 16, 2024.
- ^ a b c Petit, Carolyn (April 24, 2014). "Batman: Arkham Origins — Cold, Cold Heart Review". GameSpot. Archived from the original on April 30, 2014. Retrieved May 11, 2014.
- ^ Jenkins, David (April 23, 2014). "Batman: Arkham Origins – Cold, Cold Heart review – the iceman cometh". Metro. Associated Newspapers. Archived from the original on May 3, 2014. Retrieved May 11, 2014.
- ^ a b c Stapleton, Dan (April 25, 2014). "Batman: Arkham Origins — Cold, Cold Heart Dlc Review". IGN / J2 Global. Archived from the original on May 11, 2014. Retrieved May 11, 2014.
- ^ Carter, Chris (April 22, 2014). "Batman: Arkham Origins: Cold, Cold Heart". Destructoid. Archived from the original on April 29, 2014. Retrieved May 11, 2014.
- ^ "Game Critics Awards". Game Critics Awards. Archived from the original on June 26, 2013. Retrieved February 21, 2020.
- ^ "Canadian Videogame Awards: 2013 Nominations Announced". Game Rant. April 1, 2014. Archived from the original on August 26, 2021. Retrieved May 10, 2020.
- ^ "Golden Trailer Awards (2014)". IMDb. Archived from the original on August 18, 2020. Retrieved February 21, 2020.
- ^ "2013 BTVA Voice Acting Awards". Behind The Voice Actors. Archived from the original on April 13, 2021. Retrieved February 21, 2020.
- ^ "NAVGTR Awards (2014)". IMDb. Archived from the original on February 27, 2021. Retrieved February 21, 2020.
- ^ "Writers Guild of America, USA (2014)". IMDb. Archived from the original on April 29, 2019. Retrieved February 21, 2020.
- ^ Futter, Mike (November 1, 2013). "Warner Bros. Montreal Details Upcoming Batman: Arkham Origins Fixes, Apologizes". Game Informer. GameStop. Archived from the original on November 10, 2013. Retrieved November 1, 2013.
- ^ Mercury (October 31, 2013). "Updates on Major Fixes". WB Games. Archived from the original on November 3, 2013. Retrieved November 1, 2013.
- ^ Hilliard, Kyle (February 9, 2014). "Batman: Arkham Origins Developer Shifts Focus Away From Bug-Fixes And Onto DLC". Game Informer. GameStop. Archived from the original on March 2, 2014. Retrieved February 9, 2014.
- ^ Martin, Liam (October 28, 2013). "Batman: Arkham Origins tops charts, sales half those of Arkham City". Digital Spy. Archived from the original on October 31, 2013. Retrieved May 1, 2022.
- ^ Dring, Christopher (January 16, 2014). "The 100 best-selling boxed games of 2013". MCV. Archived from the original on March 15, 2014. Retrieved May 1, 2022.
- ^ Johnson, Erik (October 28, 2013). "Steam top ten sellers chart: October 20–26". MCV. Archived from the original on November 4, 2013. Retrieved May 1, 2022.
- ^ Vore, Brian (March 4, 2014). "April Cover Revealed – Batman: Arkham Knight". Game Informer. GameStop. Archived from the original on March 4, 2014. Retrieved March 4, 2014.
- ^ Reiner, Andrew (May 16, 2014). "Batman: Arkham Assault Movie Releasing On Blu-Ray, DVD This Summer". Game Informer. GameStop. Archived from the original on May 16, 2014. Retrieved May 16, 2014.
- ^ Kinda Funny Highlights (June 7, 2024). Batman Arkham Shadow - Developer Interview. Retrieved June 9, 2024 – via YouTube.
Further reading
[edit]- Vore, Bryan (May 2013). "Hunting The Bat". Game Informer. No. 241. GameStop. pp. 40–51.
- GamesTM (2013). "Before the Dawn". GamesTM (138). Imagine Publishing: 26–33.
External links
[edit]- 2013 video games
- Action-adventure games
- Asymmetrical multiplayer video games
- Batman: Arkham
- Batman video games
- Beat 'em ups
- Christmas video games
- DC Comics games
- Detective video games
- Joker (character) in other media
- Multiplayer and single-player video games
- Open-world video games
- Organized crime video games
- PlayStation 3 games
- Fiction about police corruption
- Science fantasy video games
- Splash Damage games
- Stealth video games
- Superhero video games
- Unreal Engine 3 games
- Video games about ninja
- Video games developed in Canada
- Video games based on comics
- Video game prequels
- Video games scored by Christopher Drake
- Video games set in North Korea
- Video games set in prison
- Video games set in the United States
- Video games using PhysX
- Warner Bros. video games
- WB Games Montréal games
- Wii U eShop games
- Wii U games
- Windows games
- Xbox 360 games
- Origin stories