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Asset validation failed (90482) Invalid Executable. The executable 'Runner.app/Frameworks/OMSDK_Teadstv.framework/OMSDK_Teadstv' contains bitcode

Here are my development details: Xcode version: 16 macOS version: 15.1 Has anyone encountered this issue and managed to resolve it with Xcode 16? I tried multiple solutions I found online, especially ...
Tarek Zahraz's user avatar
1 vote
0 answers
44 views

How to Create an iOS SDK/Framework with Hidden Source Code for a Mobile App?

I’m working on creating an iOS SDK or framework for a mobile application that users will integrate into their projects. The goal is to make sure the source code is hidden from the user. Here’s what I ...
Hakan Or's user avatar
0 votes
1 answer
61 views

Error Implementing `WKScriptMessageHandler` in Swift Framework for React Native Integration

I’ve developed an iOS Swift framework (.framework) to handle WebKit functionality, which is meant to be integrated into a React Native project. To export my Swift code to React Native, I’ve utilized ...
Raja Saad's user avatar
  • 434
0 votes
0 answers
132 views

The remote repository could not be accessed Make sure a valid repository exists at the specified location and that the correct credentials have been

When I want to download package dependencies with any package (in this case https://github.com/OneSignal/OneSignal-XCFramework), I'm encountering an issue when trying to access a remote repository. ...
ΩlostA's user avatar
  • 2,601
0 votes
0 answers
48 views

Swift package as a dependency of Framework project

I have a swift package that has a few classes marked with @objc. I have created a framework project and added Swift package as a dependency in Framework project. I want to import my swift package ...
Zeeshan Sheikh's user avatar
0 votes
0 answers
23 views

How to include a separate framework for a combination of configurations and schemes?

So basically I have 2 schemes: prod and staging. And both have their own Debug and Release configuration settings (one of which is the bundle ID, eg. prod/Release: com.mycomp.myApp, prod/Debug: com....
Bawenang Rukmoko Pardian Putra's user avatar
0 votes
1 answer
163 views

How can I use a private-framework's function in Xcode?

I am trying to understand how to use private frameworks in Xcode. Specifically I want to call the MTDeviceCreateList() from the MultitouchSupport-Framework to create a minimal working example. I ...
Lukas Schmale's user avatar
0 votes
1 answer
74 views

XCode Previews - Unsupported Frameworks

This may seems like a stupid question, but I have some Pods/Frameworks in an XCode project that doesn't support iOS Simulator (and therefore Previews). Is there anyway to ignore those frameworks for ...
SamuraiMelon's user avatar
0 votes
0 answers
37 views

Xcode Issues importing library only for iOS

I'm using PopupView library on a iOS / visionOS project, but the library is not visionOS ready, and unfortunately gives a small compilation error even if I don't use it. So I excluded it and seemed ...
ssantos's user avatar
  • 16.5k
0 votes
0 answers
23 views

Xcode doesn't build source files for the framework, creating an unusual product

I'm facing an issue where non-source files are being compiled, resulting in a peculiar framework with an empty headers folder and no binary file. I'm using CocoaPods to manage my project, which ...
ELEMC's user avatar
  • 11
0 votes
0 answers
54 views

cmake Xcode framework product name not right

I have created an Xcode framework project; everything is ok, but the product name is not right. It should be gpupixel.framework, and not gpupixel.framework/gpupixel. Does anyone know how to change it? ...
devzhaoyou's user avatar
0 votes
0 answers
44 views

What is the proper way of distributing a closed source framework that depends on other frameworks/libraries on iOS?

I have a closed source framework that depends on other open source project, for sake of discussion let's say Alamofire. At the moment I am creating a dynamic framework for the closed source code and ...
Rui Rodrigues's user avatar
0 votes
1 answer
93 views

custom framework wokring in simulator. Not working in real device

I am creating custom framework in iOS native. This framework will add in to react native projects consider my framework as native module in react. I am using M1 mac Framework is working fine in ...
arc_react's user avatar
0 votes
2 answers
191 views

failed to build module 'ABCSDK' over pipeline

I am creating the Xcframework manually on my system with BUILD_LIBRARY_FOR_DISTRIBUTION= Yes. If I integrate it locally with my test app, then it works fine, but when I push it over remote, then it ...
Bhanu Sharma's user avatar
0 votes
0 answers
92 views

Xcode project does not recognise changes in custom framework

I have created two projects in Xcode: Framework. It just has one public class and one public method Xcode project. I have drag and dropped my framework into project. After that, framework was ...
stackich's user avatar
  • 5,177

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