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5 votes
3 answers
533 views

Why is there no strong contrast between inside and outside the tunnel in my Blender animation?

I created an animation in Blender of a car entering and exiting a road tunnel on a bright sunny day. However, I noticed that there isn’t much difference in contrast between the inside and outside of ...
Liuuuuk's user avatar
  • 51
0 votes
1 answer
26 views

How to Keep a Product's Brilliance with a White Background (No HDRI)?

I'm trying to maintain the brilliance of a product with 0.050 roughness while avoiding HDRI environments. My goal is to use a white background with minimal reflections, preserving the product's glossy ...
Nexgen's user avatar
  • 171
1 vote
0 answers
23 views

Ilumination not working in shader preview

I have problem with the shader preview, none illumination is being reflected, even the HDRI don´t work, just the lamp work at the scene. The curve at the image has an emission shader, but it´s not ...
Edwin Macias's user avatar
0 votes
1 answer
25 views

Invisible HDRI and solid background [duplicate]

After going into the World tab and plugging in the sunrise.exr into the Environment texture in Nodes, it doesn't show up in the rendered view. I have even checked the transparency. But this time I ...
Deepesh Kumar's user avatar
0 votes
0 answers
7 views

How can I add a cloudy environment without adding more lights?

I have this scene I am making, currently its with a world, fogs and some lights to create the scene. However, I want to create a mildly cloudy night sky. Like how would expect at a stormy sea? I ...
Saber's user avatar
  • 1
1 vote
1 answer
132 views

Disabling HDRI only for a specific render layer

I am working on an alien planet landscape still image with planets/moons in the background. For this, my scene is divided into 2 render layers and I need very different lighting for each of them. ...
Lynx095's user avatar
  • 296
1 vote
1 answer
31 views

can not find default viewport shading lights in blender installation , program files folders in windows

to add default lights textures in world as environment texture and make the texture visible in final render image , watched some videos to get the texture . According to videos default light textures ...
thanos's user avatar
  • 43
1 vote
1 answer
46 views

Why does the scene get darker when I add Point/ Spot/ Area Lights?

See this image: And now the same scene, with the internal lights: Although the difference is quite clear, what bothers me most is that the curtains lose that light around the sunlight that hits them,...
Alex Jun's user avatar
1 vote
1 answer
348 views

How do I render my blend without Scene Lights and Scene World using HDR lighting?

I tried to render my keyboard and it renders with Scene World. I tried to change the lighting from Scene World to HDRI (with HDRI it looks good (1)), but then it still ended up a mess. Where is my ...
Supp0rt1337's user avatar
2 votes
1 answer
128 views

Blender how to have different pictures for hdri light and background of a scene?

i have a question about the background in a blender scene. i have a scene with a house and with an HDRI in the scene world that serves as a light. so far so good. but now the hdri doesn't look good as ...
Yvana's user avatar
  • 23
0 votes
0 answers
136 views

HDRI image in scene world background is too large to see when rotating

My HDRI image in scene world background is too large to see when rotating. So I don't see where the sun is from the picture when I rotate the HDRI. is there a solution for that.
Yvana's user avatar
  • 23
0 votes
2 answers
730 views

Volumetrics render different in viewport vs final render

When using volume scatter on a massive cube, with an hdr image for lighting, I’m getting wildly different renders between what I see in my viewport vs what I get in my final render. I thought at ...
user53924's user avatar
  • 101
0 votes
0 answers
89 views

Only show HDRI lighting in the surface illuminated with sun light

I'm trying to make a series of moons in blender. I'm on cycles and have a very simple set up for the moment. I have a UV sphere as my moon, a camera and a sun light that can rotate to simulate the ...
Aleix Iglesias's user avatar
0 votes
1 answer
419 views

HDRI lighting and Glass

I want to create something like picture 1 (credits to the Artists of Stellaris Game) As you can see in picture 2 there is nothing to see because I want to take an image in front for the horizontal ...
Saif's user avatar
  • 3
0 votes
0 answers
142 views

Object not getting any lights from HDRI

Im using Blender 3.3.1 and the HDRI doesnt seem to illuminate my object, not in viewport neither in render. Im usig an .hdr for Enviroment Texture, all nodes al well connected. Im not checking "...
Sofi Tau's user avatar

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