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1 vote
1 answer
268 views

How can I make my procedurally generated texture follow a curve in Blender?

I want to texture a blade in Blender. For this, I use a generated Texture that creates this brushed look. Now I want to change the direction of the brushed metal to follow the direction of the curve. ...
user164261's user avatar
2 votes
0 answers
412 views

How to make an object transparent but give it color to its edges using nodes?

I'm pretty new here and I have little experience with Blender, and I'm still struggling to understand how nodes work. However, I like Blender a lot and I'd like to ask for help to achieve the effect ...
Jose Lozano's user avatar
0 votes
1 answer
223 views

How to add weight to your textures

Soo i have started using texture in blender and i want my textures to look real like they have depth i have download textures and i know there are various type of textures like ambient, roughness etc. ...
Yash Sasso's user avatar
0 votes
1 answer
625 views

skin become dark after render in cyle render

I just used a blender. I need to ask why the skin turns black after switching from the material display to the rendering display, even though all the light is already bright, here SS. Thanks
Toon. ETM's user avatar
1 vote
0 answers
266 views

New to blender; fire + smoke not rendering

Being new to Blender (version 2.79), I've tried to do the Bezier curve tutorial. Along the way, I wanted to add some smoke and fire effects to the sphere / ball in the middle of the figure. While ...
Slashend's user avatar
2 votes
2 answers
753 views

Problem: Can Not Make Blur Affect Emission

So I have 2 emission materials (yellow and white). I want them to be blurry together, so they wouldn't be so distinct on 3rd image. I did as was said in some tutorials: I've put index 1 for both ...
VORP A being of Light's user avatar
2 votes
2 answers
736 views

What's causing this misshading, and how can I fix it?

There is a bizarre dark shading being applied to portions of my model. This is not intended, and only occurred after retracting the pinkish middle lines(on what was originally a cube) inwards. The ...
Mark Stanberg's user avatar