I would like to know some precise illumination values from a combination of light sources, so I am looking for a way to view the lumens values from a surface (for example a flat plane). Is there a way to do this?
Best I can do so far is:
- Using the
Raw
View Transform inColor Management
, using Right Click in the render window, I get values of HSL Luminance that might correspond to lumens (?) - Using the
False Color
View Transform inColor Management
I can see the exposure as a heat map. Ideally I would be able to get the underlying numerical values.