All Questions
24 questions
11
votes
2
answers
3k
views
Whats the best way to implement and design walls in an isometric tile game?
The game I am thinking about where this solution would be applied, is a game where tiles can be changed, sort of an editor. You are going to need to make graphics for 2 types of walls: west facing and ...
7
votes
3
answers
3k
views
Unprojecting an on screen point back to an isometrically projected world
I am doing a behind the curtains 3d simulation while rendering the world in my 2d isometric engine. I've never done an isometric engine before, and my matrix math is rusty in general so I am having ...
5
votes
2
answers
4k
views
How to do isometric 3D in CSS
I'm trying to do Isometric 3D in CSS, here is what I have right now :
http://jsfiddle.net/AagGZ/1/ (webkit only for testing)
I'm basically using the box-shadow, 1px by 1px to create the 3D effect, ...
4
votes
2
answers
811
views
How might I convert a 2.5D isometric cube texture to textures usable in 3D?
I would like to programmatically convert a 2.5D isometric cube texture to a texture/textures that can be used on a 3D cube. What is a good way to do this? I will be rendering the cube using Direct3D.
2
votes
3
answers
8k
views
How Can I Rotate character based on direction He is Moving in Godot 4.0 3D
Is there a way to do it in code
For example :
Rotation.y = something
2
votes
2
answers
3k
views
Convert 3D coordinate to 2D coordinate using axonometric and isometric projection
I'm currently working on a game in JS using HTML5 canvas and I need to convert a 3D coordinate defined byx, y, z to 2D coordinate defined by x' and y' using two projections mode : axonometric first ...
2
votes
2
answers
1k
views
isometric perspective in silverlight
How can I get a perfect isometric perspective in Silverlight ?
I want to create a 3D environment in Silverlight, which has to be in Isometric perspective.
If I use the planeprojection, I can make a ...
1
vote
1
answer
1k
views
Calculate rotation needed to transform plane
I'm currently trying to render a polygon mesh in isometric (html5 canvas 2d context).
My work is almost done except I cannot find the right calculation/algorithm to find the plane rotation.
In ...
1
vote
1
answer
2k
views
How should I generate an isometric image of a Minecraft skin in PHP?
I'm trying to generate 3D isometric views of players' heads, but I'm not sure what kind of support PHP has for this type of operation, or of any external libraries that may be better suited.
...
1
vote
1
answer
140
views
Coloring for 3D Isometric projection
The ask is, base on the following program
https://github.com/adonovan/gopl.io/blob/master/ch3/surface/main.go
Turn it to a web server and render the SVG as web page
Color the SVG so that the peak is ...
1
vote
0
answers
841
views
Threejs isometric view and camera rotation
I have copied this code to make isometric view in my game:
var viewAngle = 22,
near = 1,
far = 1000,
radians = -Math.PI / 4
camera = new THREE.PerspectiveCamera(viewAngle, w / h, ...
1
vote
1
answer
3k
views
XNA C# creating an Isometric view with 3D models
I'm trying to make a simple isometric game engine but have some problems with the camera. When i have it like this i can see my model from the front. But i want to see it from an isometric perspective....
0
votes
1
answer
3k
views
3D Coordinates to 2D Screen Coordinates with an Orthographic Matrix
I have a scene that stores vertices in 3D space. What i would like to do is render those vertices Orthographically from an isometric perspective.
In all of my searching the obvious answer is to use ...
0
votes
1
answer
796
views
How to pan camera to the clicked 3d object in Unity
I need to pan/move camera to a 3d object, when I click on the 3d object. I found the below script. but when I attach it to an object where ever I click the camera move to there. how to fix this. below ...
0
votes
2
answers
2k
views
Render 3D model orthographically in Python
I want to write a tool in Python that will help me create isometric tiles from 3D-models. You see, I'm not a very proficient artist and free 3D-models are plentisome, and creating something like a ...