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1 vote
0 answers
58 views

macOS 12.7.4: compile error from Xcode14.2 module "map"

On macOS 12.7.4, I'm trying to port from linux a beloved old app for small-scale scientific data processing (used by me for about 40 years on various platforms), called eXtrema. After struggling with ...
c-andy's user avatar
  • 11
0 votes
0 answers
48 views

flutter what consequences is there using macOS 14.7.6 and xcode 14.3.1

I’m currently developing a Flutter app and plan to get it working on iOS as well. I’m working on a Windows PC but have access to a MacBook Air for a while. However, I just found out that it's running ...
zeebaah's user avatar
  • 31
0 votes
0 answers
82 views

DeviceSupport directory XCode 14.2 (iOS 17+)

Could someone please provide the Xcode iOS DeviceSupport files for iOS 17+ (especially 17.5)? I have Xcode 14.2 and can't update to 15+ because I have a MacBook Pro 2015. All the solutions I found ...
Alexander's user avatar
0 votes
1 answer
100 views

Xcode build error "option '-p, --packages <packages...>' argument missing"

I'm trying to build a react-native app and load it onto an iPhone simulator. When I try to build with the Xcode (14.2) build button, it quickly fails and spits out the following error: option '-p, --...
Emilio's user avatar
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0 votes
0 answers
132 views

The operation couldn’t be completed. User has denied activities for this target: What does this mean? (SwiftUI)

I'm trying to run Live Activities and Dynamic Island activities on my actual iPhone 15 Pro Max (Not the simulated iPhone). However, when I run the app, I get the error The operation couldn’t be ...
EMAN-GAMING's user avatar
1 vote
0 answers
206 views

Impact of submitting Apps build in March 2024 with Xcode 14 and release it after April cut off

If I use Xcode 14 to build our app and submit to test flight (not app store) on March and only release it to app Store in April. Will app store reject it since we didn't build it using Xcode 15? ...
TT_TT's user avatar
  • 171
0 votes
0 answers
43 views

cannot create a bot in xcode 14?

There r no details. I wanted to create a bot for my research project, but I needed it to operate on macOS and iOS devices, I already had Xcode 14 installed and had a little mess on it before so I ...
yasy's user avatar
  • 1
0 votes
0 answers
185 views

Enterprise app - Unable to install “app” This app cannot be installed because its integrity could not be verified

The enterprise app archived and installed on iPad using Xcode 13 is working fine. But, the same project using Xcode 14 and 15, received the below error while installing. Unable to install “app” This ...
Gobi Manickam's user avatar
-1 votes
1 answer
127 views

xcode background image full screen issue with missing constraints

I'm trying to figure out why I cannot get an image to display fullscreen on one of my app screens within xcode. I know this is basic stuff, but for some reason xcode is just not having it. I've tried ...
omega1's user avatar
  • 1,052
0 votes
2 answers
708 views

New iOS version simulator on older Xcode

I am having a problem with trying to get my Xcode project to run on my phone. Since I have a 2016 MacBook Pro I can't update Xcode to the latest version. And since it can't update to the latest ...
Smart Gamer's user avatar
0 votes
1 answer
83 views

Xcode preview error - '@objc' can only be applied to an extension of a class

I am using Xcode 14.2 with both a SwiftUI file as well as an Objective-C file. It uses NotificationCenter to change my text and labels that I have within my SwiftUI. Part of my text (fourLinesText) is ...
Summer's user avatar
  • 95
-3 votes
1 answer
1k views

Can’t connect iOS 17 device for live deploy with Xcode

The problem is that I can’t update for Xcode 15, that’s why I stick with Xcode 14. Recently I updated till Xcode 14.3. Using some command from other posts on Stackoverflow, I activated CoreDevice. Now ...
SubMGR's user avatar
  • 1
2 votes
1 answer
2k views

FirebaseCoreInternal.modulemap not found, trying to build an ios scheme by xcodebuild

i'm trying to build my ios app via xcodebuild. I want to build an specific scheme instead of the whole project (too heavy), so i run this command: xcodebuild build -scheme "Glik" -sdk ...
Pablo Alvarez's user avatar
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0 answers
63 views

How should I find probable reason for crash 'CFArrayGetCount EXC_BAD_ACCESS (KERN_INVALID_ADDRESS)' inside pdfkit

I'm facing below crash but tried same steps as user did but unable to reproduce this crash. It would be grate if I get help in understanding reason of below crash. I have tried with simple flow as ...
ShashiKant_B's user avatar
1 vote
1 answer
1k views

Xcode iOS Build Successful but not opening on [physical] device

I am running my React Native project on my iOS device through Xcode. The project is successfully compiling to the simulator and I am now trying to build to my physical device (iPhone XR, iOS 15.3.1). ...
marcusdel2112's user avatar

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