I just started porting an Android app to iOS, and am hitting a major roadblock that I can't figure out despite scouring many similar questions.
I am attempting to follow the pattern implemented in the CastVideos sample where the GoogleCast API is encapsulated in a singleton class which I've called CastManager
. To use my singleton class, I #import "CastManager.h"
in AppDelegate.m. Then in CastManager.h, I #import <GoogleCast/GoogleCast.h>
so that I can use classes and protocols from it as part of CastManager's public interface. However, because I'm importing CastManager.h in both CastManager.m and AppDelegate.m, the linker is finding duplicate symbols from the GoogleCast framework.
This is my CastManager.h:
#import <GoogleCast/GoogleCast.h>
#import <Foundation/Foundation.h>
@interface CastManager : NSObject
@property(nonatomic, strong) GCKDeviceScanner *deviceScanner;
+ (instancetype)sharedCastManager;
@end
And corresponding CastManager.m:
#import "CastManager.h"
@implementation CastManager
+ (instancetype)sharedCastManager {
NSLog(@"sharedCastManager");
static CastManager *singleton = nil;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
singleton = [[self alloc] init];
});
return singleton;
}
- (instancetype)init {
NSLog(@"init()");
if (self = [super init]) {
self.deviceScanner = [[GCKDeviceScanner alloc] init];
}
return self;
}
@end
And this is the main part of my AppDelegate.m:
#import "AppDelegate.h"
#import "CastManager.h"
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
CastManager *castManager = [CastManager sharedCastManager];
return YES;
}
However, this results in the following error from the linker when attempting to build the project:
duplicate symbol _kGCKDeviceCapabilityVideoOut in:
/Users/nate/Library/Developer/Xcode/DerivedData/MyCastApp-ezrgxdnlvywpanerezulnarzknno/Build/Intermediates/MyCastApp.build/Debug-iphonesimulator/MyCastApp.build/Objects-normal/x86_64/AppDelegate.o
/Users/nate/Library/Developer/Xcode/DerivedData/MyCastApp-ezrgxdnlvywpanerezulnarzknno/Build/Intermediates/MyCastApp.build/Debug-iphonesimulator/MyCastApp.build/Objects-normal/x86_64/CastManager.o
... many similar errors ommitted for brevity ...
duplicate symbol _kGCKDeviceCapabilityAudioIn in:
/Users/nate/Library/Developer/Xcode/DerivedData/MyCastApp-ezrgxdnlvywpanerezulnarzknno/Build/Intermediates/MyCastApp.build/Debug-iphonesimulator/MyCastApp.build/Objects-normal/x86_64/AppDelegate.o
/Users/nate/Projects/MyCastApp/GoogleCast.framework/GoogleCast(GCKDevice.o)
ld: 8 duplicate symbols for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
As far as I can tell, this exactly copies the pattern as defined in the CastVideos sample, but the sample compiles fine, and mine doesn't, and I've scoured through both projects trying to find what is different, but I just don't see it. Further, I don't see anything really wrong with doing this, and would expect it to work fine. I can't think of any other way to do it, really.
Here are the relevant files from the CastVideos sample for comparison:
Other questions point to solutions that don't apply or don't fix it:
- I'm not importing a
.m
file on accident. - I don't have duplicate references to any files in the project.
- The "Compile Sources" section of the "Build Phases" project setting doesn't include any duplicates.
- I've added the '-ObjC' linker flag as described by the GoogleCast API docs, though it has the same error with or without it.
- I've tried deleting the delegate data and doing a clean before building.
- This is with Xcode 6.3.1 running on OS X Yosemite 10.10.3 and the GoogleCastSDK-2.6.0 package from the SDK documentation page
I have checked in my sample project with the problem at https://github.com/nshafer/MyCastApp
Any help is greatly appreciated!
Edit: the duplicate is somewhat related, it's definitely about the same symbols, but the answers there didn't help, as I'm not using Object-C++, but rather just Objective-C. I don't have a .mm file, just a .m file.