I am using the cast reference player sample code to develop a receiver application. I am using the cast message bus to send a JSON string that will launch my media.
So in my player.html
, I init the cast message bus
. When I receive JSON
of the media that I want to play, I init player.js
from player.html
like so:
//receive message to play -> pass media through
var player = document.getElementById('player');
new sampleplayer.CastPlayer(player).start();
then in my player.js
:
sampleplayer.CastPlayer.prototype.start = function() {
var self = this;
var message = //JSON string
this.load(JSON.parse(message));
var millisecondsToWait = 8000;
setTimeout(function() {
//Pause Works
self.mediaElement_.pause();
}, millisecondsToWait);
var millisecondsToWait = 10000;
setTimeout(function() {
//Play Works
self.mediaElement_.play();
}, millisecondsToWait);
};
I am able to launch the media, I can play/ pause the media with the code above.
When I try use the play/ pause button on my remote control, I get the following error:
[cast.receiver.MediaManager] Unexpected command, player is in IDLE state so the media session ID is not valid yet
.
I also don't get any of the PlayState
updates that I was previously getting.
I believe I am not initialising something right, but I'm not sure what. Does anyone know of a good starting point for me? Thanks
queueLoadItems
on the cast receiver sdk, only theiOS sender sdk
. i.e. linked answer needs a sender interaction, mine needs do it all on it's own.